Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Change Paint Scheme
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标签: Mod
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435.437 KB
2024 年 7 月 26 日 上午 11:38
9 月 26 日 下午 1:14
12 项改动说明 ( 查看 )

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Change Paint Scheme

描述


MOD Features:

· Allows you to change vehicle paint schemes in game!

· Only works with vehicles that have the appropriate textures.
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To add custom textures:

· A. you need to copy change paint scheme mod from C:\Program Files (x86)\Steam\steamapps\workshop\content\400750\3297270751 and place it in mods folder and then unsubscribe from the original.

· B. place your moded file "vehicle_main_mod" directly in C:\Program Files (x86)\Steam\steamapps\workshop\content\400750\3297270751\resource\set\interaction_entity\vehicle. (beware every time the mod is updated it will overwrite your modification to the mod.)

· \resource\set\interaction_entity\vehicle\vehicle-main_mod

· Add ("tex_mod" args texture name) after line 39.

· "texture name" is where you would paste the name of your texture.
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Release of this mods contents in another mod is forbidden unless told otherwise. ⚠️
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Join our GEM 2 modding community discord! https://discord.gg/hPsQQghvrN

61 条留言
Arktis 12 月 2 日 上午 8:35 
It doesn't cycle through winter camos unfortunately :/
Could this be changed please?
Friðar 10 月 4 日 下午 7:28 
crashes game when deactivating it
茂名突击闸总kong_shan 9 月 23 日 下午 6:03 
need update
Lislie Vachilles 9 月 12 日 上午 8:59 
Is there an option to change camouflage nets too? (like on the tiger 1 ace and tiger 2)
✞ Shinoxxi 9 月 4 日 下午 8:42 
@KIRIN STRONG
how do i add like custom textures from like png files n stuff, AKA my own textures? i dont quite understand, like is there a folder i need to drop the image files with the textures into, then add them via the texture name file?
commander Isaac 7 月 28 日 下午 12:05 
how did u make the skin waht did u use to make them like program
Nova97Green 6 月 5 日 下午 6:47 
Change paint scheme option causes the game to crash. Only other mod I'm using is the "Spawn menu part 1" and this mod was recommended in the description.
goub 5 月 24 日 上午 6:31 
update?
KIRIN STRONG  [作者] 5 月 8 日 下午 8:52 
@CaptArcticWolf also the description was old it should be after line 39/last texture listed.
KIRIN STRONG  [作者] 5 月 8 日 下午 8:49 
@CaptArcticWolf for example if my new texture was called "forest_camo" it would be

("tex_mod" args forest_camo)