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@WP I added some scripted loc names for Volcanic Worlds on my end. Tweaking that stuff really put things in perspective and gives me an idea on how much effort goes into your mod, please take your time adding the Volcanic backgrounds.
Thanks for the observations! Sadly the build queue thing would be on sarteks end, not mine. And the leader class thing perhaps someone will have to make a compatibility patch, I don't use that mod.
Normal leaders I've got set "auto upgrade", but the cores are a different 'class'. It shows the upgrade skill button, but you can't do anything with it. You have to go to the leader section in order to update the skills. (Or at least that is happening with my set.) fyi.
The build queue is (IMO) squished down in the bottom right corner. For those of us using Sartek's slot/building customization, this can be a scroll-a-thon to see what is currently in process or rearranging the build order.
Yeah Volcanic worlds need left art, bottom art, building background art, and district art for the new update!
Was weird looking at my Infernals, on a volcanic world, with a lushy green world panning behind my leader. XD
No ETA for 4.2 just yet, sorry! But it'll be early in the patch cycle! This is the first mod I'll be updating (and it's one of my only mods that actually needs an update for infernals, really).
Thanks for the compliment! I hope the art style is gritty/gungy enough for the 40k vibes! AI generators are actually fantastic at making 40k art so if you want to update things it's totally doable.