Stellaris
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WP's Planet View (4.1)
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18 июл. 2024 г. в 18:51
25 окт в 8:13
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WP's Planet View (4.1)

В 1 коллекции, созданной WP 🥔
My Mods: Compatibility & Recommendations
Предметов: 8
Описание
Introduction:
This is my planet viewer mod. It has an emphasis on art / flavour and storytelling. I haven't been satisfied with the planet viewer since the removal of tiles, where considerable flavour was traded off for a rather charmless approach. So I made this!



Featuring Full-Scale Vanilla Icons/Assets:
  • A lot of great artwork made by Paradox gets shrunk in the Vanilla UI (like those tiny buildings!)
  • In this mod that has been undone and you'll see everything at their full size, such as tiles, leaders, district art and more.

Side-View Art:
  • A new area to the left that displays an animated view of the surface of your planets.
  • Leveraged significantly in my "New Worlds" planet variety mod.

Better Buildings View:
  • Construct buildings on the actual planet once more, instead of floating in empty UI.
  • Cleaned up some buildings and removed the resource icons baked into them.



Designation Emblems:
  • 80 New animated designation emblems to show off your colony types.
  • One for every type supported by Vanilla (unique on ring-worlds, habitats, primitives, etc.)



New Army Screen:
  • I love armies and this screen was a real pet project for me.
  • Bigger, clearer army icons at the same resolution as those seen in the console edition.

Visible Stars & Coloured Lights:
  • See the local star (including binary and trinary) in the sky above your cities.
  • Planets are now bathed in a light that matches the local star.
  • For eg. the big scary class-M systems will cast worlds in red light.
  • Some stars cast white light, some blue, some purple, you get the picture.
  • Affects ALL planets, not just colonies (for example molten worlds have different colours based on the system they're in.)



Dynamic Class Text:
  • Planet class text now changes if your colony is a moon or not, as well as the weather.
  • For e.g you can find a "Jungle Moon" or an "Arid Moon" or an "Ocean Moon".
  • Gargantuan planets (size 25+) are named "Superworlds" or "Supermoons"
  • And tiny worlds are known as cute little "Planetoids"

Weather Effects:
  • There are several weather effects: Rainy, Stormy, Snowy, Blizzard, Dusty, Foggy, Soot.
  • Once you have researched the vanilla "Weather Control Systems" technology you can customise the weather of your worlds.
  • Affecting the weather of the world will update it's name (Tundra Fog World, Ocean Storm World, etc)
  • This is purely cosmetic, has no affect or interaction with game-play/habitability rules (yes, even if you make it rain on a desert. It's just cool!)

Ecology View:
  • Planets now have a wilderness view - showing dominant ecological activity happening on the surface.
  • Examples include "Titanic Life", "Migrating Forests", the existence of pre-sapient life, as well as high devastation or terra-forming habitat loss.
  • Includes support for my other mod Dangerous Wildlife Expanded (For example "Raptor Worlds" or "Mammoth Worlds"). Alien Pets Expanded will have more (when it releases).



Colony Age:
  • Planets now gain titles based on how long people have been living there, from "Young Worlds" to "Ancient" and something special for Fallen Empires.
  • Advanced Empires gain potentially hundreds of years of a head start on you. Get the sense of being a newcomer in an already developed galaxy!

➕My Recommendations:
  • WP's New Worlds, an expansion to this mod made by me! The two projects were built at the same time as each-other, for each-other. Check it out.
  • UI Overhaul Dynamic for an excellent UI clean up. It's fully compatible, just load my mod below (after) it.
  • Sartek Economy Master an expansion to this mod (and Sartek Tradition) that gives you more zone specialisations and building slots all in one!
  • For more recommendations and compatibility advice check my collection at the top of this page.
  • Teamsons Cityscapes Revived for 4.1. This is the best compilation of new modded cities that work with the new planet viewer dimensions!
  • For more recommendations or compatibility advice check my collection at the top of this page.

Thanks:
  • Thank you to Orrie who play-tested the mod a little and gave me compatibility advice on the original version.
  • Thank you to Joker who provided a bunch of really awesome art for this project in 4.x!

[discord.gg]
Популярные обсуждения Просмотреть все (5)
35
2
25 окт в 5:57
Compatibility / Technical / Known Issues
WP 🥔
15
1 ноя в 14:14
Building Slot mods
Fenrisúlfr
13
12 ч. назад
The Future / Cut Content
WP 🥔
Комментариев: 701
DaViper 2 ч. назад 
Separate but observed. I use Planetary AI cores to keep my normal leaders available for other stuff.

Normal leaders I've got set "auto upgrade", but the cores are a different 'class'. It shows the upgrade skill button, but you can't do anything with it. You have to go to the leader section in order to update the skills. (Or at least that is happening with my set.) fyi.
DaViper 2 ч. назад 
Just a request/observation/feedback:
The build queue is (IMO) squished down in the bottom right corner. For those of us using Sartek's slot/building customization, this can be a scroll-a-thon to see what is currently in process or rearranging the build order. :steamhappy:
WP 🥔  [создатель] 1 дек в 1:38 
@Hellshiver
Yeah Volcanic worlds need left art, bottom art, building background art, and district art for the new update!
Hellshiver 29 ноя в 17:45 
Looking forward to an update!

Was weird looking at my Infernals, on a volcanic world, with a lushy green world panning behind my leader. XD
WP 🥔  [создатель] 25 ноя в 23:38 
@Zia
No ETA for 4.2 just yet, sorry! But it'll be early in the patch cycle! This is the first mod I'll be updating (and it's one of my only mods that actually needs an update for infernals, really).
Imagers 25 ноя в 22:53 
i like this mod but i dont see max districs i can build thing anywhere.
Zia 25 ноя в 8:54 
any ETA for the volcanic worlds?
WP 🥔  [создатель] 20 ноя в 14:16 
@Annihilation Angel
Thanks for the compliment! I hope the art style is gritty/gungy enough for the 40k vibes! AI generators are actually fantastic at making 40k art so if you want to update things it's totally doable.
Annihilation Angel 20 ноя в 3:51 
Finally got a great 40k themed list going with this, absolute GOAT mod. Really enjoying the new combat layout, only downside is the units from the Age of Indomitus mod don't have art icons but its still sweet af
fedekk2014 17 ноя в 4:42 
more building Slot mod?