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Thx for help
As it stands right now, there isn't any thematic gears for insectors to use for role play purposes that complement their unique game play style. Maybe a strong chelis ripped off claw weapon, or like vomit acid bio gun from the kemia geneline. So that we can actually feel like a hive of insectors that fight like a hive.
Please consider adding them for us role play players, thank you for the mod.
Exception ticking hediff (VRE_ChestburstPregnancy_Victim ticksSinceCreation=9957) for pawn Sebastiaan. Removing hediff... Exception: System.InvalidCastException: Specified cast is not valid.
[Ref 21075BA5]
at VanillaRacesExpandedInsector.HediffComp_ChestburstPregnancyVictimHidden.CompPostTick (System.Single& severityAdjustment) [0x0002e] in <16f1753e9b3a4024a3db0da92e6e77ff>:0
at Verse.HediffWithComps.PostTick () [0x0001f] in <31482697ada14932981abc5e76101d5d>:0
at Verse.Pawn_HealthTracker.HealthTick () [0x0005b] in <31482697ada14932981abc5e76101d5d>:0
After digging through some code I found out it is from Caravan Adventures. After a geneline change the game considers them a "new colonist". The moodlet will wear off slowly over time (as intended with Caravan Adventures) of you can disable it in the mods options.
Just in case others encounter the same problem or it helps in any way, the full text reads:
"Outsider
I had no choice but to join them... I'd have died alone, but I'm scared what they might do to me."
Thank you again for you and the teams amazing work!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3311671215&searchtext=jelly
Ok I see what you mean now. Did a test with an isolated insector in a box with jelly dev console set to 0 and fed it one piece of jelly (fills up to 50) and over 24 hours exact it drained 20.
For some reason I was under the impression the gauge itself was already aligned to jelly per day instead of jelly capacity.