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Сообщить о проблеме с переводом
[M31_HypothermiaRounds_Attack X2AbilityTemplate]
LocFriendlyName="Withering Frost"
M31_ReadyForAnythingTrigger
Escalation's crit bonus somehow sticks around between loads, even if going tactical > strategy save > tactical. No clue what's causing this, but yeah. Verified by putting it into the Ranger's base tree and testing there, same result. (with my mod disabled in AML)
Also, if anyone's reading this and getting scared off, don't be -- I'm pushing this mod to its limits because I'm testing my own work-in-progress mod against it. You probably wouldn't notice most of these in normal play.
Non-LWOTC environment in case it matters, do have the LWOTC perk pack though.
Tier = Clamp(Tier, 0, BonusArray.Length);
Wouldn't this go out of bounds at the last entry, since Length starts from 1? This same issue is also in X2Effect_PersonalShield from a quick file search. (Tier is used as an index in both cases)
(following along since I'm working on a mod that requires this pack)