RimWorld

RimWorld

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Capture Them (Continued)
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Mod, 1.3, 1.4, 1.5, 1.6
Tiedostokoko
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1.218 MB
26.5.2024 klo 12.32
22.6. klo 12.09
2 muutosilmoitusta ( näytä )

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Capture Them (Continued)

1 kokoelmassa, tekijä Mlie
Mlie's resurrected mods
976 luomusta
Kuvaus

Update of busted_bunnys mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2582758172



[discord.gg]
[github.com]


Not feeling like looking for free pawns to capture enemies before they bleed out? I got you. With this tool you can simply mark all pawns you want to capture and your pawns will capture them themselves.

This mod adds a new work type "Capture" between "Bed Rest" and "Basic". All pawns assigned to this work will capture foreign pawns marked with new tool in order menu. This tool also available upon selecting downed pawns that are not of your faction.

You don't have to manually right click capturing anymore.

Bugs and suggestions

If you encounter any errors related to this mod or notice bugs, please post about it into bug reports section. All bug reports without any description and log will be ignored. Also feel free to post any suggestions in comments on how to make this mod better.

Compatibility
Should be compatible with anything.
Special patches include:
Misc. Robots++

Translations
-English
-ChineseSimplified (简体中文)


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: captures, tool
26 kommenttia
Mlie  [tekijä] 7.8. klo 22.17 
@iampoorandhomeless Please see the Reporting Issues section described above
Mlie  [tekijä] 30.7. klo 10.40 
@тетеря, блин I dont know, Ive never used that mod
тетеря, блин 30.7. klo 9.00 
does it work with arrest here?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2563157350

or maybe they do the same thing?
Codexvn 21.7. klo 20.55 
Hi! Would you consider adding an option to let pawns bandage and stop bleeding before arresting someone?
Sometimes prisoners bleed out on the way to a medical bed or die shortly after being put there. It happens quite often.
Thanks for your great work!
Mlie  [tekijä] 2.3. klo 21.43 
@SaMaHaJoGu There are a few mods that changes work order, perhaps you could take a look at them for reference on how you could do it
SaMaHaJoGu 2.3. klo 19.53 
Quick question… is it possible to edit the work priority? Put it before rest? J/w.
Wheat Tail 10.1. klo 2.58 
@Mile
I've started a new colony with current modlist and mod seems work fine, so it's something midgame breaking the thing. Have no idea how to catch "when" it'll broke since my colony is 7+ years old already.
Mlie  [tekijä] 9.1. klo 23.51 
@Wheat Tail Please see the Reporting Issues section described above
Wheat Tail 9.1. klo 18.39 
Oddly doesn't work for me.
I've marked a bunch of pawns to capture, set "capture" job to 1 for every pawn I have, and they just ingore marked enemies. I have a prison with enough beds and everything. Tried to unset any job but capture (and/or warden) - colonists just go idle.
Console says nothing, no errors, no warnings, nothing. Manually pawns get thrown to the prison as usual.

Curious. Set "capture" to 2, and one pawn decided to capture one enemy... And that's it. They all just ingore rest of the downed enemies again.