Total War: ATTILA

Total War: ATTILA

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crusader_models_mod.pack
   
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标签: mod, Graphical
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936.848 MB
2024 年 4 月 26 日 上午 7:31
2024 年 7 月 17 日 下午 2:14
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crusader_models_mod.pack

描述
Crusader models

This mod add models needed for custom cities (work in progress).

Cities WIP:
- Jerusalem 🚧
[ibb.co][ibb.co][ibb.co][ibb.co]
- Bagdad
- Alexandria
- Cairo
- Masyaf
- Rhodes
- Tripoli
- Acre ✅
- Aleppo
- Krak of knights
- Antioch
- Constantinople Ottoman Version
- Damascus
- Famagusta
- and more...

The cities will be based on maps, historical reconstitutions, paintings, documentaries, movies (kingdom of heaven, knightfall) and games (assassin's creed)

I will create a lot of custom siege maps to improve experiences and immersive battles during crusades or djihad, but the cities will be only playable as custom battle, not yet in campaign, I will attributes these custom tiles later (after or for the next update of the campaign map / tiles for MK1212)


Maps

Saint John of Acre:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3167182155
35 条留言
Bluelion123 5 月 11 日 上午 9:54 
Sorry Piere sorry i took a year to anwser, yes i would recommend personally to not include mecca (reason in my first message). Btw i really liked your message responding to my mesage i really hope youre doing well and wish you good health!
PierreDahi  [作者] 2 月 26 日 上午 2:32 
@Rudy
Nope yet, sorry I have a new born so less time to continue alone, but I will come back soon to continue the developement
Rudy 2 月 18 日 下午 12:44 
Has this mod been fully developed?
Chaboiassassins 2024 年 9 月 23 日 下午 6:26 
u need to join the 1212ad dev team , they dont do anything anymore the discord is dead you must save 1212ad mod
mohamed_medhat87 2024 年 9 月 4 日 上午 1:30 
good luck my friend, and I'm a Muslim and I'm ok with having the Ka'aba implemented in the game
PierreDahi  [作者] 2024 年 7 月 17 日 下午 1:49 
Hi tsigosthanos, I'm working with blender for the meshes and UV unwrapping, to create perfect buildings, then I export as fbx to import in 3DSmax v2014 to work on animations, data attributions, ai logic and unit positionning.... It takes few weeks for each model to be created and implemented ingame, then I can export them with a creative assembly plugin and traduct them with BOB from creative assembly kit into readable files.... And finally I can use my models in TeD to create custom maps
PierreDahi  [作者] 2024 年 7 月 17 日 下午 1:45 
Hi mohamed an update is coming soon, I added a lot of new buildings, custom houses, walls, historical buildings, etc... (animated) I am working always on Jerusalem and it will be huge
Don't worry Im always working on this mod and Im working closely with MK1212 devs to implement these maps to the campaign
john halo 2024 年 7 月 7 日 下午 3:54 
what the fuick
Balfour 2024 年 6 月 5 日 下午 10:39 
your a sick cunt
tsigosthanos 2024 年 6 月 2 日 下午 11:01 
hi there, i really like your models and i would like to ask you what kind of programme do you use to create them?