Garry's Mod

Garry's Mod

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Black Ops 2 Tactical Insertion (Sandbox) (2025 Update)
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素材类型: 插件
插件类型: 武器
插件标签: 快乐, 角色扮演
文件大小
发表于
更新日期
2.192 MB
2014 年 10 月 3 日 下午 9:08
2 月 15 日 下午 1:40
33 项改动说明 ( 查看 )

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Black Ops 2 Tactical Insertion (Sandbox) (2025 Update)

描述
This is the Tactical Insertion ported from Black Ops II.

Before asking questions in the comments, check if it's answered in the FAQ!

What it does
It allows you to set your spawn point using a device. When you die, you will respawn at the tactical insertion. It can be broken if you damage it, or picked up by interacting. Spawning a second one replaces the first one.

Server owners can use "resource.AddWorkshop("322038989") to download files to clients

Usage:
Sandbox
In Sandbox, simply go to the CoD Multiplayer tab in the weapons menu, and give it to yourself. Hold left click to pull out the insertion, and let go to drop it.

CVars:
"Tac_RespawnLimit" (default 0)
"Tac_Infinite" (default 0)
"Tac_AllowUndo" (default 1)
"Tac_HasHealth" (default 1)

FAQ
Q: C_Arms?
A: Yes

Q: Can you pick it up?
A: Yep! When a player interacts with their own insertion, it gives it back to them. If they already have one, it destroys it.

Q: How can I limit the amount of respawns an insertion has?
A: You can use the "Tac_RespawnLimit" cvar (default 0) to limit the respawn count

Q: Can I change something in the code and reupload my own version?
A: No. The code is my own and thus protected under copyright.

Devs:
To add a check if the player has a Tac active, just check the ply.Tacs variable (a table). You can do something like:
if ply.Tacs then return end
The PlayerSpawn hook for the Tac addon ("PlayerSpawn_TacInsert") always runs last.

Credits:
Treyarch - Models & Animation
Myself - Porting, coding, etc
191 条留言
ark 8 月 29 日 上午 1:09 
2014 addon updated in 2025?? based creator
RAZDEMONEZ 8 月 14 日 下午 4:25 
the fact that actually shows real coordinates on earth in bo2 is wild.
Specneo 5 月 15 日 下午 3:07 
zbase compatibility?
NNinja1255 3 月 13 日 下午 4:24 
does pressing use to pick it up only work if you are aiming at it or does it work basically if you are near it? i prefer the former.
Hoff  [作者] 1 月 14 日 下午 12:05 
Final fix for [ncs] defib compatibility, tested and confirmed working
Hoff  [作者] 1 月 8 日 下午 10:17 
Fixed!
Ghostly 1 月 8 日 下午 10:00 
[Black Ops 2 Tactical Insertion (Sandbox) (2025 Update)] lua/entities/cod-tac-insert/init.lua:42: attempt to index field 'PlayerSpawn' (a nil value)
1. unknown - lua/entities/cod-tac-insert/init.lua:42
2. Spawn - [C]:-1
3. unknown - lua/weapons/seal6-tac-insert/shared.lua:164
Hoff  [作者] 1 月 8 日 下午 9:53 
Any errors or it just ignores the tac?
Ghostly 1 月 8 日 下午 9:48 
Hey its not working for when we use it in deathrun, what should we do?
1 月 8 日 上午 2:44 
2014-2025:steamthumbsup: