Garry's Mod

Garry's Mod

Black Ops 2 Tactical Insertion (Sandbox) (2025 Update)
191 条留言
ark 8 月 29 日 上午 1:09 
2014 addon updated in 2025?? based creator
RAZDEMONEZ 8 月 14 日 下午 4:25 
the fact that actually shows real coordinates on earth in bo2 is wild.
Specneo 5 月 15 日 下午 3:07 
zbase compatibility?
NNinja1255 3 月 13 日 下午 4:24 
does pressing use to pick it up only work if you are aiming at it or does it work basically if you are near it? i prefer the former.
Hoff  [作者] 1 月 14 日 下午 12:05 
Final fix for [ncs] defib compatibility, tested and confirmed working
Hoff  [作者] 1 月 8 日 下午 10:17 
Fixed!
Ghostly 1 月 8 日 下午 10:00 
[Black Ops 2 Tactical Insertion (Sandbox) (2025 Update)] lua/entities/cod-tac-insert/init.lua:42: attempt to index field 'PlayerSpawn' (a nil value)
1. unknown - lua/entities/cod-tac-insert/init.lua:42
2. Spawn - [C]:-1
3. unknown - lua/weapons/seal6-tac-insert/shared.lua:164
Hoff  [作者] 1 月 8 日 下午 9:53 
Any errors or it just ignores the tac?
Ghostly 1 月 8 日 下午 9:48 
Hey its not working for when we use it in deathrun, what should we do?
1 月 8 日 上午 2:44 
2014-2025:steamthumbsup:
ImGoingBerserk 1 月 6 日 下午 6:10 
Thank you!
Hoff  [作者] 1 月 5 日 下午 10:04 
The defib addon has been updated and no longer has compatibility issues anymore! Enjoy
Hoff  [作者] 1 月 5 日 下午 12:54 
I reached out to the defib creator to implement my fix, waiting on a response
ImGoingBerserk 1 月 5 日 上午 9:37 
The NCS Defibrillator still sends people back to the tac insert after being revived. By chance is there a way to get help making it not do that?
Helios 2024 年 12 月 17 日 下午 2:33 
Unfortunately it did not work. Players still are sent to tac insert when revived.
Helios 2024 年 12 月 17 日 下午 2:06 
Omg, a dev who listens to feedback, colour me impressed friend!
Hoff  [作者] 2024 年 12 月 17 日 上午 11:23 
Updated! Thanks for the suggestion
Helios 2024 年 12 月 11 日 下午 6:59 
It is "[NCS] Defibrillator" on Steam Workshop.
Hoff  [作者] 2024 年 12 月 11 日 上午 10:01 
Do you have the lua file for the defib so I can see how their system works?
Helios 2024 年 11 月 9 日 上午 12:54 
Anyway to make this so it doesnt overwrite defibs in darkrp derived gamemodes? Sucks to put tac insert down far away during event just to get revived 10 minutes away.
Hoff  [作者] 2024 年 8 月 21 日 上午 9:57 
Fixed now, thanks!
NNinja1255 2024 年 8 月 19 日 下午 2:55 
Same here:

[Black Ops 2 Tactical Insertion (Sandbox) (2024 Update)] lua/weapons/seal6-tac-insert/shared.lua:131: Tried to use a NULL entity!
1. GetOwner - [C]:-1
2. unknown - lua/weapons/seal6-tac-insert/shared.lua:131

Timer Failed! [Simple][@lua/weapons/seal6-tac-insert/shared.lua (line 130)]

First error occurs when picking up the tactical insertion, this one here happens when you are killed while in the animation of placing one down.
NNinja1255 2024 年 8 月 19 日 下午 1:58 
I've gotten this error:

[Black Ops 2 Tactical Insertion (Sandbox) (2024 Update)] lua/entities/cod-tac-insert/init.lua:97: Tried to use a NULL entity!
1. GetNWString - [C]:-1
2. unknown - lua/entities/cod-tac-insert/init.lua:97

Timer Failed! [Simple][@lua/entities/cod-tac-insert/init.lua (line 83)]

Kind of a nothing error since it doesn't break anything, but probably a good idea to add a check or something.
Hoff  [作者] 2024 年 8 月 16 日 下午 6:13 
Thanks!
EDOG 2024 年 8 月 7 日 上午 12:01 
A great mod
[:}S-G-U{:] cleveland *****er 2024 年 7 月 1 日 下午 1:08 
i cannot use a different playermodel , my gamemode requires the use of 2 specific models
Hoff  [作者] 2024 年 6 月 29 日 下午 3:08 
try a different player model, some skin weights are bad on some player models
[:}S-G-U{:] cleveland *****er 2024 年 6 月 29 日 上午 7:57 
c_hands are way fucked up
Hoff  [作者] 2024 年 6 月 28 日 下午 4:15 
what problem are you having?
[:}S-G-U{:] cleveland *****er 2024 年 6 月 28 日 上午 4:51 
broken for me
l337sama 2024 年 6 月 8 日 上午 7:21 
A classic, and still updating after 10 years
Toots 2024 年 6 月 5 日 下午 12:17 
Fixed, legend!
Toots 2024 年 6 月 4 日 上午 2:56 
Hey Hoff, I am aware this is built for Sandbox, however it would have incredible usage on Star Wars RP. Would it be possible to edit the addon (or for us to do so) so we can make sure when people are arrested, they don't warp to where their tac insert is placed and go to the default jail location? As when arrested with the DarkRP Arrest baton, they lose their weapons etc and are "arrested", but spawn back at their tac insert.
Slate 2024 年 3 月 4 日 下午 2:13 
greatest update gmod has ever seen
dicksalot 2024 年 2 月 25 日 上午 8:32 
sorry, whats the point pof this exactly, it seem slike tis jsut a respawn here feature, with nothing special to it
꧁✞ fan de Emikukis ✞꧂ 2023 年 12 月 23 日 下午 4:48 
muy bueno nada mal lindo:steamhappy::physgun:
frequency 2023 年 11 月 30 日 上午 11:37 
nice
Hoff  [作者] 2023 年 11 月 30 日 上午 11:09 
Fixed
frequency 2023 年 11 月 30 日 上午 8:19 
[Black Ops 2 Tactical Insertion (Sandbox) (2023 Update)] lua/entities/cod-tac-insert/init.lua:70: Tried to use a NULL entity!
1. __newindex - [C]:-1
2. unknown - lua/entities/cod-tac-insert/init.lua:70
3. TakeDamageInfo - [C]:-1
4. DealDamage2 - lua/weapons/eaj_white_album/shared.lua:668
5. RightPunch2 - lua/weapons/eaj_white_album/shared.lua:556
6. unknown - lua/weapons/eaj_white_album/shared.lua:535
Somə sort of Dingus 2023 年 9 月 18 日 下午 7:23 
Thank you
Hoff  [作者] 2023 年 9 月 18 日 下午 12:06 
Added cvar: "Tac_HasHealth" (default 1)
Somə sort of Dingus 2023 年 9 月 15 日 下午 10:19 
Nice to see you still make updates, and i have a small request for this one, can you add a cvar to make them indestructible? It sometimes gets a bit annoying seeing it gone when you're staging massive battles away from the map spawn.
Hoff  [作者] 2023 年 8 月 8 日 下午 2:22 
Please play my game: https://salmonsprint.com/
Hoff  [作者] 2023 年 7 月 23 日 下午 2:28 
Alright, added Tac_AllowUndo (default 1)
☢Nuke☢ 2023 年 7 月 23 日 上午 10:20 
Hey, small question: is it possible to remove the delete function on Z? Sometimes it's very annoying
Hoff  [作者] 2023 年 6 月 19 日 上午 10:15 
- Added Tac_Infinite (0/1)
- Added settings panel to "Hoff's Addons"
garglenut 2023 年 6 月 16 日 上午 3:51 
can you make a trap tactical insertion that does nothing but explodes when somebody tries to destroy it? it looks normal to other players but to the player that spawned it there's an icon above it that shows that it's a trap
GhostSkylineZ 2023 年 6 月 9 日 上午 7:54 
Could you make it infinite ammo? It would be helpful when playing the long campaign maps without spawning a new Insertion.
Hoff  [作者] 2023 年 4 月 9 日 下午 2:57 
The sound file has been removed
roachisserie chicken 2023 年 4 月 9 日 下午 2:53 
ok and? he doesn't use it, stop being a nerd