XCOM 2
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A Requiem Campaign: Miner Class
   
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2024 年 4 月 9 日 上午 12:42
7 月 11 日 上午 12:01
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A Requiem Campaign: Miner Class

在 ReshiKillim 的 1 个合集中
A Requiem For Tedjam - The Official Beyond Legendary Collection
307 件物品
描述
The Minter
A somewhat, though potentially very, stealth soldier with an expertise in the defensive use of explosives. The Miners have an assortment of Land Mines they can make use of, and through strategic placement, these Mines can be used to devastating effect.

Ability Trees and Stuff (Will fill this out later, probably)

Compatibility
Should work with just about everything. LWOTC, Modjam, CI, and whatnot.
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2
7 月 11 日 上午 9:16
简体中文翻译 Simple Chinese Translation
Tommy
25 条留言
MrT 11 月 10 日 下午 2:00 
Darn was lookin for the mod that made mines buildable early on. I think I have my suspect.
The way it's setup I've had classes from this mod ignore disable class mods with RPGO.
Looking forward to the next update! Hope to thoroughly test it in my setup!
Grunt 8 月 14 日 下午 12:38 
Does this work with RPGO/do you have plans to?
ReshiKillim  [作者] 8 月 1 日 上午 12:36 
@Skarsatai The ARFMMiner.ini
Skarsatai 2.0 7 月 31 日 下午 2:39 
Hi reshikillim. I tried but No luck. weaponclassdata.ini ?
ReshiKillim  [作者] 7 月 30 日 上午 8:12 
@OrangeShards Cannot. That's up to the armor cosmetics and such. On default armor it fits pretty normally.

@Skarsatai It's all configurable.
Orange Shards 7 月 30 日 上午 12:09 
can you adjust the mine's placement on soldier's armor so that it does not float?
Skarsatai 2.0 7 月 6 日 下午 11:13 
I would like to increase the damage of the proximity mine a little bit. Possible to do it in the inis?
ReshiKillim  [作者] 6 月 9 日 上午 11:48 
The falloff in the class's strength over time is both deliberate and intended.
Tommy 6 月 9 日 上午 4:50 
For requiem, this class is too weak.
I hope his skills can grow according to the level, or his skill and advanced equipment can be a little more powerful
Joe Marotta 3 月 15 日 下午 12:59 
Any chance to make the mines upgradeable? Very good in the early game but weak in the late game.