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翻訳の問題を報告
Personally, i reccommend using the radar/gps guidance bombs in the pack. They're set and forget for anything within 2 km of you.
Short version:
for GPS guidance, you need 3 numbers and an on off, with the numbers going to a microcontroller changing them to composite. the on off is to punch launch on the hardpoint.
Channels:
X=1
Y=2
Z=3
put those on the composite input on the hard point and hit go. the missile does the rest.
Long version:
take a large keypad and a small keypad. these are your numbers A is X, B is Y, and the small keypad is Z (altitude)
Make a microcontroller. Have it have 3 number inputs (X, Y, Z). run those inputs into a composite Write (number) block with x on channel 1, y on channel 2, and z on channel 3. Put this to a composite out.
Next you will need a hardpoint. Put that composite from the micro to the input on the hardpoint. take a push button for your fire switch, and wire it to the launch input on the missile hardpoint. if you wired everything right, the missile will know where to go and fly itself there.
I don't know the composition your talking about, is the GPS guided by a keypad, and if so HOW?!
Please help :c
Put a Lua block into the microcontroller for the Wavelenth set of the Seeker with this code:
function onTick()
Code = input.getNumber(4)
CurrentCode = input.getNumber(6)
if (Code ~= 0) and (Code ~= CurrentCode) then
output.setBool(1, true)
else
output.setBool(1, false)
end
end
Then connect the Hardpoint / Target Data node to the script, and connect number channel 6 with the current memory number output, also via Composite, to the Lua block.
The output of the script is true or false, which you can use for the "Set Memory" input.
Here is a picture [imgur.com] of the microcontroller.
PS: makes it also smaller XD