Hearts of Iron IV

Hearts of Iron IV

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VNR + UTTNH Compatch | 原版海军重置+UTTNH兼容包
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15.689 MB
20 feb, 2024 @ 5:34
13 okt @ 1:13
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VNR + UTTNH Compatch | 原版海军重置+UTTNH兼容包

Beskrivning
- MOD Ver:Neo 1.7-hotfix2
- VNR Ver:v2.4 - Ironbottom Sound (September 20, 2025)
- UTTNH Ver:April 14, 2025

Please see the change notes for updates

Some aspects of the Cold War Naval game are currently unfinished, so if you plan to play VUCE-produced Cold War content, your experience may be compromised.
(VUCE: VNR+UTTNH Compatch Expand)

Function
By using this mod you can make VNR and Ultimate Tech Tree: New Horizon Compatible.

Unlike most compatible mods, this mod allows you to expand your VNR into the 90s!

The naval design of UTTNH follows the vanilla naval designer, and the AI cannot design ships, which greatly reduces the playability of naval battles in the middle and late stages of the game. VNR solves these two problems, but the naval technology tree of VNR only reaches 1955, and the two are incompatible with each other.

By using this mod, VNR can be made compatible with UTTNH. At the same time, VNR's naval designer and AI naval design are used, and the technology is guided to the 1990s.

Plans after:
  • Look for potential conflict issues
  • Added additional Cold War ship parts
  • Make UTTNH accessory values consistent with VNR style
Populära diskussioner Visa alla (2)
0
27 apr @ 6:47
KLISTRAD: Incompatible mods | 不兼容模组
Foxr Lolunwer
185 kommentarer
m9bwbhuq 30 okt @ 1:38 
冷战船体只有1990年的火控是bug吗?
Foxr Lolunwer  [skapare] 13 okt @ 1:14 
有个东西写错了,已修复
yeeman 12 okt @ 22:29 
大佬有个问题,更新后我发现冷战科技的巡洋舰部分消失了,是去除掉了吗?
WTigerTw 12 okt @ 7:08 
Ok thanks for the work.
Foxr Lolunwer  [skapare] 12 okt @ 6:23 
I will fix the issues related to VUCE Submarine and VUCE_sub_conning_tower_2.
I don’t plan to modify the VUCE_mega_hangar issue for now.
----
The content for VUCE (Cold War) is not yet complete.
My current plan is that when the player enters the Cold War era, all World War II–era ships will suffer a severe penalty, while Cold War–era ships will not. This feature hasn’t been enabled yet because I still need more testing.
At the moment, I don’t recommend players to use Cold War–era carriers, since they are extremely expensive to build but carry very few aircraft.
I’m not sure whether I should follow historical accuracy and make carrier aircraft capacity decrease over time, or make it gradually increase instead.
If only Paradox could implement a “plane size” attribute, that would solve the problem.
WTigerTw 12 okt @ 5:02 
Hi, I want to report some possible bugs:
1. VUCE Submarine can only use SSG role rather than other (and must assign the role), which makes the sub speed very slow. I assume there should be other role such as attack submarine ?
2. VUCE_sub_conning_tower_2 and later is assigned to the wrong category (snorkel instead of conning tower), so all the later conning tower can not really be installed on subs.
3. VUCE_mega_hangar: still only have 10 airplane space, which is not really "mega" at all. The AI will keep building the VNR coldwar carrier which can easily have up to 140 airplane capacity, far larger than the maximum one can get using VUCE carrier (I managed to get to 100, the maximum). As a results, this makes VUCE carrier useless (aside from very high speed). I suggests s that mega hangar get boosted to 30 capacity, given that the cost of it is also about 3~4 times of normal one
Foxr Lolunwer  [skapare] 9 okt @ 6:42 
@萌萌哒西班牙
已修复
萌萌哒西班牙 25 sep @ 4:11 
好的辛苦大佬了
Foxr Lolunwer  [skapare] 25 sep @ 3:09 
等我之后更新吧:
目前冷战海军一些部分尚未完成,如果您打算游玩 VUCE 制作的冷战内容可能会对您的体验造成一定的损害。
(VUCE:VNR+UTTNH Compatch Expand)
萌萌哒西班牙 25 sep @ 1:52 
大佬有个问题装了后发现UTTNH里面的潜艇火控槽没有任何东西可以装,然后导致无法设计出来。