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I don’t plan to modify the VUCE_mega_hangar issue for now.
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The content for VUCE (Cold War) is not yet complete.
My current plan is that when the player enters the Cold War era, all World War II–era ships will suffer a severe penalty, while Cold War–era ships will not. This feature hasn’t been enabled yet because I still need more testing.
At the moment, I don’t recommend players to use Cold War–era carriers, since they are extremely expensive to build but carry very few aircraft.
I’m not sure whether I should follow historical accuracy and make carrier aircraft capacity decrease over time, or make it gradually increase instead.
If only Paradox could implement a “plane size” attribute, that would solve the problem.
1. VUCE Submarine can only use SSG role rather than other (and must assign the role), which makes the sub speed very slow. I assume there should be other role such as attack submarine ?
2. VUCE_sub_conning_tower_2 and later is assigned to the wrong category (snorkel instead of conning tower), so all the later conning tower can not really be installed on subs.
3. VUCE_mega_hangar: still only have 10 airplane space, which is not really "mega" at all. The AI will keep building the VNR coldwar carrier which can easily have up to 140 airplane capacity, far larger than the maximum one can get using VUCE carrier (I managed to get to 100, the maximum). As a results, this makes VUCE carrier useless (aside from very high speed). I suggests s that mega hangar get boosted to 30 capacity, given that the cost of it is also about 3~4 times of normal one
已修复
目前冷战海军一些部分尚未完成,如果您打算游玩 VUCE 制作的冷战内容可能会对您的体验造成一定的损害。
(VUCE:VNR+UTTNH Compatch Expand)