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My thoughts:
Although it does not seem like a huge buff, i am testing this with Skarbrand level 1 and maruaders, and the defenders will not rout due to this buff.
It raises the question of why make the buff identical to the hold the walls mod?
If the floor and the walls offer the same buffs as each other, you return players to a situation where the floor is superior to the wall.
I agree the floor should be buffed, but it should be less strong than the hold the walls buff, to further encourage use of the walls by the player.
Also with this buff on all the siege map, the battles become a real slog with an almost unbreakable army.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3163433239
This pretty much ports Warhammer 2 difficulty cheats AI had into the game (campaign only). Its early version but it looks already pretty much usable and stable from my testing. I haven't made any adjustments to battles yet, but with this there should be way more battles and they should also be more challenging with added XP for AI
I wonder if this is all hard coded...perhaps when content from CA finally stops they'll hand over the full development tools and source code for us to fuck about to our hearts content. Although maybe something can happen sooner with all these amazing custom maps people are making!