武装突袭3

武装突袭3

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JCA - Gen 4 Weapon Family
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Data Type: Mod
文件大小
发表于
更新日期
329.250 MB
2024 年 1 月 28 日 下午 4:48
9 月 17 日 下午 12:14
33 项改动说明 ( 查看 )

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JCA - Gen 4 Weapon Family

描述
JointCom Armoury - Gen 4 Weapon Family
The Generation 4 Primary weapon family.


DESCRIPTION:
The four main primary weapons of JointCom infantry and Recon, this weapon family contains the M4A1, M4A4, Mk11 and SR10, two classic rifles and two Obelisk Weapons Group upgrades of them. Along with the weapons you will find a variety of attachments of old and new.


Weapons:
Assault Rifles:
- M4A1 5.56 mm
- M4A1 5.56 mm CQB
- M4A1 5.56 mm GL

- M4A4 5.56 mm AFG
- M4A4 5.56 mm VFG
- M4A4 5.56 mm GL

Marksman Rifles:
- Mk11 7.62 mm
- SR10 7.62 mm AFG
- SR10 7.62 mm VFG

Magazines:
- 5.56 mm Steel Mag (Replacement)
- 7.62 mm Steel Mag

- 5.56 mm PMAG
- 7.62 mm PMAG


Attachments:
Sights:
- MRO (Collimator)
- ARO (Collimator)
- ICO (Collimator)
- AHO (Collimator)
- IHO (Collimator)
- IHO (Magnifier)
- ACOG (Medium Range)
- AICO (Medium Range)
- CRBS (Medium Range)
- MRPS (Medium Range)

Suppressors:
- Advanced Suppressor 5.56 mm
- Tactical Suppressor 7.62 mm
- Mk11 Suppressor 7.62 mm

Accessories:
- Dual Mount (Red, Green, IR, Flashlight Lo/Hi)
- Laser Module (Red, Green, IR)
- Tactical Flashlight (Lo/Hi)

Bipods:
- Tactical Bipod


Features:
- New attachments compatible with CBA weapons.
- New Red, Green, Yellow, IR Reload tracer and Full Tracer mags.
- New zero tracer magazines.

- Custom reloading animations.

- Updated 5.56 mm Steel Mag model and textures.
- Updated 5.56 mm Vanilla Mags with new tracers.

- High Quality sound work.
- High Quality Textures & Materials.

- Placeable weapons/attachments in various configurations for EDEN/Zeus.


Disclaimer:
Arma 3 Sync:
Re-upload of any JCA content to third party software such as Arma 3 sync is prohibited. You are not permitted to re-upload JCA content due to licences of many assets within.


Credits:
Patreons - For their continued support.
Grave - Model, Config, Sounds.
Korpie - Weapons Testing.
Puppeh - Weapons Testing.
ThickStickRick - Sound effects.
Macho - Sound effects.
Toast - Sound effects.


Known Issues:
None currently.


FAQ
Q: Can I re-upload this mod in any way?
A: No, most assets within this mod are paid for and are under the APL-ND license.

Q: Does this mod replace anything?
A: Yes, the 5.56 mm STANAG Mag Model.

Q: Is this mod compatible with other mods attachments?
A: This mod should be fully compatible with other mods that require CBA as a dependency.

Q: Will you make a [Camo] variant?
A: JCA Weapons come in a standard set of Black, Sand and Olive. However other variants may be added if new environments justify it.

Q: Will you make a patch for X?
A: Possibly.


NOTES
Join the Discord: https://discord.gg/nFEvCkFnTh
Support on Patreon: https://www.patreon.com/E22DEV
热门讨论 查看全部(2)
0
2024 年 8 月 16 日 下午 10:12
Sights:NVGs?
Shaun
0
2024 年 6 月 3 日 下午 4:42
May 31, 2024 UPDATE
SemperFido
326 条留言
Grave  [作者] 9 月 27 日 上午 4:31 
@TheCommissar it's a battle rifle through and through pretty much, was designed for urban warfare with the ability to be longer range. It only says marksman rifle for simplicity and so gun nerds don't go off on how there is no such thing as a battle rifle. But yeah it's a battle rifle.
Korpie 9 月 26 日 下午 8:28 
@TheCommissar we treat the SR-10 as a battle rifle, however it can be used as a DMR. It's not uncommon for a full team to up gun from M4A4s if we need to hit harder or farther, so it's pretty situational. The Mk11 on the other hand is certainly a marksman rifle.

Honestly use it in whichever role you guys have more fun with, we sure use it in both.
TheCommissar 9 月 26 日 下午 8:13 
Hey currently in a discussion with some members in a ARMA unit, I'm in charge of the arsenal for the group and was just wondering if you would confirm if the SR-10 is a DMR or BR; I believe its a DMR and you classify it in your mod description as a marksman rifle, but I would like to get your confirmation to be sure?
r0dx864 7 月 13 日 下午 9:26 
can you fix the broken stripes magazine texture from the RF/EF/WS CDLC(s)? it comes up all jumbled like the model was changed or the texture was mangled with this or one of the other mods that changes the magazine. it might just be as simple as a config change to revert to the vanilla magazine model when applying the texture for the CDLC.
Grave  [作者] 7 月 11 日 上午 6:21 
@TENGO-MIEDO you can get all weapon classes from the arsenal by hovering over the weapon
TENGO-MIEDO 7 月 11 日 上午 6:14 
SR10 class ? pls
Grave  [作者] 6 月 18 日 上午 1:02 
@kfclover, correct, the dual mount has to be modeled to fit the rails it's compatible with, with the SR10 @nd m4A4 having that size. It will clip with anything else
kfclover 6 月 17 日 下午 8:34 
does the M4's have different slot names for the pointerslot? i just cant get the dual mount to appear on my faction mod, while the SR10 has no issues
Brocobi 6 月 14 日 下午 1:59 
Would love to see a MP5SD, G36 variants
chornobrivecmaksim1 5 月 25 日 上午 8:51 
@Grave ohhh(((((