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Thank you very much for clearing that up.
Are the spawned tiles influenced by the "fantastical" setting or only the nations that are placed on them?
But If you say they all have more, I will definetly try this mod for my next playthrough.
Is it stable for multiplayer, too?
In either case, thank you very much for mainting this mod.
Not only did it set all ideas, mana, and other stuff to 0, it also left a couple of my former nation's provinces alive, didn't delete their armies, moved the new capital to a province next to the original one, gave me 100 armies in that capital and 100 1-ship fleets at a random port (which set my economy to a monthly -850 ducats), and then it immediately crashed the game as soon as I unpaused for half a second, as I was about to reconquer my original capital.
No other mods besides Stellairs Font, Additional Alerts, and Colored Mapmodes were on.