Cities: Skylines

Cities: Skylines

31 arvostelua
Proletarskaya 49, Tashkent
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10.163 MB
28.8.2023 klo 14.44
29.9.2023 klo 9.16
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Proletarskaya 49, Tashkent

1 kokoelmassa, tekijä KYBER ZYRYNOVSKY
Цен.Аз. assets 1800-2000
317 luomusta
Kuvaus
The year is 1951, six years have passed since the end of the greatest struggle your country has even gone through. What better way to celebrate than to build such a marvelous building in the southern capital of your vast country?

Accurate replica of the eponymous building located in current day Tashkent, Uzbekistan ( Google maps [www.google.com]) ( Yandex street view [yandex.ru])

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*The building can be painted any color you like using the Repaint 1.7.3 mod

It is not meant to be a "typical" soviet house or be part of a series of other typical projects (at least to my knowledge), but rather a unique residential building which is meant to showcase the peculiarities and diversity of architecture of this period. Its beauty cannot be fully translated into Cities:Skylines without impacting performance too much, however I have tried my best at doing so.

The building functions as a high density residential level 4 home. It has in game space for 30 people (unsure how many in real life). It also has space on the first floor for commercial, you can subscribe to my Shop building for this mod, use block services instead or not put any shops there at all. The shop has space for 7 workers and is only 8 triangles so it will not be as heavy as this building on your performance.

Of course, in order to use this building properly please subscribe to the Ploppable RICO Revisited mod, otherwise it will just be a unique building with no functionality.
It is 7 cells wide and 6 cells long.

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Presumably built between 1950-1956, it is completed in the neoclassical style of the Stalin era. The building has elements of national Uzbek architecture, as was common with every Soviet republic of the time. Architects would take regional symbols of their culture and combine them with basic ideas of classical architecture. On this building these symbols can be observed in the cotton-flower-like pattern of the balconies, as well as the tall pillars and fancy modillions which imitate their wooden counterparts in Uzbek architecture. The building is very wide, likely as a counter-seismic measure.

It is located where Tamerlane Avenue (Amir Temur Shox Ko'chasi) crosses Nukus Street, Tamerlane being the 14th
Century emperor of the Timurid empire who was born within the borders of modern day Uzbekistan. This street used to carry the names of Movarounnakher Street and Proletarskaya Street.
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Tris count 14790
LOD tris count 120
Texture size 2048x2048
LOD texture size 512x512

If you want to support my work you can donate using this link: [www.paypal.com]

If you have any feedback, please feel free to put it in the comments.

Tags: Soviet, USSR, Stalin, Classical, Classicism, Uzbekistan, Tashkent, UzSSR, Central Asia, 1950, 1950s, communism, socialism, eurasia,
13 kommenttia
ibecomestronger16 31.3. klo 12.22 
Обязательно буду ждать как начнете новую работу!!
KYBER ZYRYNOVSKY  [tekijä] 31.3. klo 11.48 
Привет, рад что моя работа удивила вас, но я давно не занимался этим делом из за учебы, поскольку на моделинг уходило очень много времени. могу вас добавить на ту возможноть что в будущем снова возьмусь за это дело
ibecomestronger16 31.3. klo 10.18 
Огромное спасибо вам что поддерживаете моделинг моего единственного, на то и любомого города! Если нужна помощь в фотографировании определенных домов можете обращаться ко мне! Только в радость помочь!!
bakepotatou 4.9.2023 klo 19.23 
yes yes yes
KYBER ZYRYNOVSKY  [tekijä] 3.9.2023 klo 10.38 
also new rural assets will be coming in a week max
KYBER ZYRYNOVSKY  [tekijä] 3.9.2023 klo 10.37 
To anyone who had subscribed to this asset before today, you may need to unsubscribe and resubscribe to this and the shops asset for it to start working as-intended in game. I fixed an issue with the RICO subfile which caused the assets to work as normal buildings. If you had it in your collection you should be fine.
KYBER ZYRYNOVSKY  [tekijä] 31.8.2023 klo 10.41 
@尤金 Спасибо! Долго мучался над моделью.
尤金 31.8.2023 klo 3.57 
Красота.
@777RUS, CS весь мультяшный, так что норм.
KYBER ZYRYNOVSKY  [tekijä] 30.8.2023 klo 5.10 
@veks на этот момент у меня мало свободного времени, но в будущем что нибудь будет.
@777RUS спасибо за отзыв. В каком плане вам это показалось?
Vanovsky 29.8.2023 klo 11.02 
Здравствуй. Идея классная, но текстуры мультяшные.