XCOM 2
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A Requiem For Man: The Requiem Armory
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52.085 MB
2023 年 7 月 26 日 下午 8:26
10 月 10 日 上午 11:22
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A Requiem For Man: The Requiem Armory

在 ReshiKillim 的 2 个合集中
Reshi's Requiem (And other Reshi stuff)
17 件物品
A Requiem For Tedjam - The Official Beyond Legendary Collection
307 件物品
描述
The Requiem Continues

This mod expands on The Requiem Legion, implementing an expansive and entirely new suite of loot, technologies, and weaponry from the Aliens' Requiem Armory for XCOM's Use!

The Armory Contents

Contains Fourteen Requiem Armaments with unique functions and abilities, to make available as part of XCOM's Arsenal, which were previously only available to the Aliens of The Requiem Legion.

Compatibility
No real compatibility issues with anything aside from the old classic ARFM mod that I'm aware of, works with LWOTC, CI, RPGO, Prototype Armory, etc.

Item Stats In Engineering is not actually required, but it's a major Quality of Life mod for modded campaigns and should really be a part of any healthy modlist.
热门讨论 查看全部(3)
2
2024 年 10 月 1 日 上午 4:29
Compatibility with Teslarage's Armour Upgrade
Nero
0
4 月 25 日 下午 4:52
简体中文翻译 Simple Chinese Translation
Tommy
0
2023 年 12 月 20 日 上午 2:45
Suggestions
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118 条留言
Oniwabanshu 9 月 29 日 下午 2:17 
Did you really changed the " Tactical Processor" functionality? The overwatch is not working with sharpshooters or any soldier for that matter, never seen it work at all.

And such petty thing to make legates immune to reaction fire lol, they still dying like bitches after their magna reaction.
RAAMPEAK 9 月 25 日 上午 9:10 
only issue i have is the vest from the taipan cant be used with a shielding vest so soldiers cant have shields and the vest

just noticed they still have shielding dont know if its the vest since it doesnt say it, but they just wont have poison immune
Kerpadge 9 月 23 日 上午 10:17 
I'm also running into the issue of completing the research autopsy for the Mechapede PCS, but not being able to find it to build. It is not showing in the items section of the engineering bay.
EvilBob22 9 月 15 日 上午 9:25 
Look in the localization. You'll see stuff like:

[Shotgun_CV X2WeaponTemplate]
FriendlyName="Shotgun"

That tells you the item called "Shotgun" in game is a weapon with the object ID "Shotgun_CV".
Chungus Libre 9 月 14 日 下午 8:59 
I love this mod. The weapons and equipment are insanely cool. That being said, do you have a list of object IDs associated with this mod?
Lord Gecko 9 月 10 日 下午 10:02 
what is the console command for essence? I'm having a hard time acquiring it
Viper 8 月 29 日 上午 8:15 
any advice how to kill hinter? I can see her. she just wiped my team alone.
Argyre 8 月 10 日 下午 10:07 
Hello, thank you for your modifications. I've encountered a issue where the overwatch doesn't activate at the end of the turn when using the mechapad PCS. Any thoughts on how to fix this?
HKR31 8 月 6 日 上午 12:08 
I'm having duplicates of the health and armor received by the stainless plate vest. It is showing 4 health and 2 armor
AWOL 8 月 4 日 下午 9:39 
Requiem armaments (Taz'Kor Assault Rifle and Bala'Kal Dominance Cannon confirmed) don't gain the bonus damage from the LWotC holotargeter perk Vital Point Targeting.

Noticed on a mission with soldiers wielding the above weapons. The damage breakdown in the UI didn't show the bonus damage and shooting an enemy that was holotargeted failed to kill it even though the minimum damage of the above weapons was enough to do so with the Vital Point Targeting bonus damage.