Cosmoteer: 星舰设计师

Cosmoteer: 星舰设计师

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Borderless Bulkheads And Pipes
   
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标签: Mods
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2023 年 7 月 23 日 上午 4:42
9 月 27 日 下午 6:17
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Borderless Bulkheads And Pipes

描述
My personal rendition of Doctor Jaska's Bulkheads.

Bulkheads are armoured internal airlocks corridors that prevent fire and damage from spreading while still allowing crew to pass through. Crew move slower through a bulkhead.

Value: 200C (8 steel)
Size: 1x1 meters
Weight: 2 tons
Hitpoints: 2000
Penetration Resistance: 3 meters
Area Damage Resistance: 75%
Crew Speed: 75%

The difference here is that I make them blend seamlessly with corridors and they don't require doors on all sides, if part of a corridor. I also changed the floor and roof sprites a little.

Part is whitelisted for use in Build and Battle pvp mode and will be unlocked by default.

This version can happily run with the original if you so desire.
The original mod no longer works post Meltdown

~~ Confirmed working post MELTDOWN update 0.30 ~~

I've changed the Heat Pipe Crossover to be borderless too. Unfortunately `BlockedTravelCellDirections` seems to be broken and I couldn't stop crew from walking *along* pipes in the pipe direction. So to combat this there is a 0.03% movement speed malus added to travelling in either pipe direction, this should encourage path-finding to find a faster alternative route (and did during testing), however with bad placement it IS still possible for your crew to *crawl* through pipework, rather than walk under it in the correct direction.
16 条留言
Fionnlagh 9 月 26 日 下午 1:35 
yeah, the original doesn't work. I'd be super grateful if you can fix it, but no worries if not :)
-Data- 9 月 15 日 下午 5:02 
its been awhile, but iirc, the original causes a crash
RustyDios  [作者] 9 月 15 日 上午 3:30 
I could, but .. doesn't the original still work? It's just the version number conflict that you can ignore?
.. oh, I guess it no longer protects from fire because of the MELTDOWN changes?
Fionnlagh 9 月 15 日 上午 3:02 
I second what -Data- said, any chance of getting a non-borderless version for those of us who like doors?
RustyDios  [作者] 8 月 13 日 下午 10:34 
IMO this IS an updated version of the original. You could easily replace any of the originals bulkheads with these ones - and you'll save a ton in copper for all those doors you no longer need. The only other difference is a slight sprite change.
-Data- 8 月 13 日 下午 8:29 
i know the point of this mod is to be borderless, but do you think we could get an updated version of the original bulkheads mod? i doubt Jaska is going to be revived after two years, and i dont have any modding experience
sir Evans 2023 年 8 月 6 日 下午 3:47 
Excellent :D
RustyDios  [作者] 2023 年 8 月 6 日 下午 3:00 
Updated to 75% .. you convinced me 66% was too slow ;)
RustyDios  [作者] 2023 年 8 月 6 日 下午 2:50 
Yeah, it's why making good use of corridors and walkways really helps the larger ships.
Even on smaller ships just adding a singular corridor strip can greatly increase crew-routes
sir Evans 2023 年 8 月 6 日 下午 2:35 
That's crazy, just 50%?
No wonder that operating larger ships is so annoying.