全面战争:战锤3

全面战争:战锤3

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[GLF] Battle Mage 战斗法师 - SFO - Updated for 5.1.3
   
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2023 年 6 月 29 日 上午 6:36
2024 年 8 月 13 日 上午 7:57
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[GLF] Battle Mage 战斗法师 - SFO - Updated for 5.1.3

在 =[NK]= Col. Jack O'Neil 的 1 个合集中
Jack's SFO Mods 5.2.6/SFO 1.31 - V4 - READ DESCRIPTION
459 件物品
描述
Battle Mage balanced for SFO! All credits go to 金花's amazing work

Ever wanted all the casters who can cast all sorts of stuff from this fingers to be able to cast some basic ranged attacks from their fingers?!

Well now they can!!!

There was an absolute tonne of data to transfer. So please let me know if you feel units are hitting too hard, or if some units should, or shouldn't have any ranged magic!

Let me know about any feedback, and I'll keep my eye on any SFO updates. Enjoy :)

Please check my workshop for the other compability mods for Battle Mages
13 条留言
=[NK]= Col. Jack O'Neil  [作者] 2024 年 1 月 28 日 下午 12:50 
It's fine. Let me know if it isn't
GodJirra 2024 年 1 月 28 日 上午 8:43 
so does it need an update or its fine as it is ?
=[NK]= Col. Jack O'Neil  [作者] 2024 年 1 月 21 日 下午 7:30 
Base mod updated by IDon'tSpeakRussian! He's added the 4 Slann, Yuang Bo and the changeling

A huge thanks to him for that! He's also gone over the basics of what I need to do in learning the animation stuff, so another huge thanks!
=[NK]= Col. Jack O'Neil  [作者] 2023 年 12 月 14 日 上午 8:28 
Patch 4.3
Fixed issue with dependency still linking to original authors battle mage mod, now linked to my updated version
Updated Cylostra key to Cylostra_Direfin
Updated land_units tables
Currently Changeling and Slann not added as I need to fix animation issues which I'll have to figure out how to create new packs, as I only editted the previous pack
Set homing parameters to homing_strong_magical_fast, but this needs to be tested more
=[NK]= Col. Jack O'Neil  [作者] 2023 年 8 月 20 日 下午 7:02 
Implemented change that Dante used to hopefully have AI use these mages better
Changed mage_highvalue to hybrid_mage_highvalue
=[NK]= Col. Jack O'Neil  [作者] 2023 年 8 月 20 日 下午 6:53 
I've asked Dante about the fix for the animation
=[NK]= Col. Jack O'Neil  [作者] 2023 年 8 月 16 日 下午 1:56 
I'll remove the ranged attack :) it would be an animation issue. Thanks for the report
Lord Oscar 2023 年 8 月 16 日 下午 1:48 
Hi! Just noticed that both Miao Ying and Zhao Ming in dragon form seem to have a ranged attack but never shoot anything and just stand there standing. ¿Should they have ranged attack in dragon form at all? With base Battle Mage mod (without this one) the dragons do not have ranged attack (in human form they do). Thank you for checking :)
Lord Commander Kane 2023 年 7 月 5 日 上午 8:54 
@=[NK]= Col. Jack O'Neil That would be awesome actually :steamthumbsup: