安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









There's a new Legendary Characters mod for 6.3. This needs a brand new update.
It seems that his version is the one which is getting updated with new characters, unlike the reposted version.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3059767551
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3023442860
Thank you for your answer!
Had my modlist auto-managed by Shazbot's Mod Manager:
1. [GLF] Battle Mage
2. MIXER
3. Legendary Characters
4. Legendary Characters Assets
5. Mod Configuration Tool
I then created a new campaign with Nobber Fangadoom and saved it. Then I loaded the save again with the following modlist auto-managed by the Mod Manager:
1. [GLF] Battle Mage
2. This submod
3. MIXER
4. Legendary Characters
5. Legendary Characters Assets
6. Mod Configuration Tool
Fangadoom and the rest of the Legendary Characters had their changes as expected.