Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen










For context I'm using Openstarbound for a new playthrough.
I wasn't sure what caused the issue at first, but this is the only mod I'm subscribed to that's been updated since I last played, and unsubscribing solved the issue completely. For context (and a description of the severity) this included the entirety of Starbounds mech system.
I was having issues of fps since i started but i didn't pay atention until i got huge frame drops in place with a lots of trees.
I am not 100% certain it's this but seeing as the tree density is what seemingly causes it, I am making my best guess.