Barotrauma 潜渊症

Barotrauma 潜渊症

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Enhanced Immersion
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4.239 MB
2023 年 4 月 29 日 上午 10:19
10 月 12 日 上午 3:53
33 项改动说明 ( 查看 )

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Enhanced Immersion

在 _]|M|[_ 的 2 个合集中
Barotrauma Deathwish
57 件物品
Casual Ironman Campaign
17 件物品
描述
Requires client side lua to be installed for [Lua] features to work!
Every other feature listed without [Lua] still works if you don't have lua installed.

Load Order:
- Any Mod
- Enhanced Immersion
- New Wrecks for Barotrauma (With sellable wrecks) | only if you have it installed and want to use it.

Features:
  • Visual Interactions with Sound Effects:
    Items like junction boxes, supercapacitors, batteries, lockers, cabinets, etc. now feature visual interactions and sound effects.

    Keep in mind that items overriden by other mods will not feature these sounds and interactions!

  • Sound replacements:
    Item impact sounds were changed to fit certain types of items better,
    The ambient water background noise was drastically reduced to make the game less straining on your ears and make you actually hear your surroundings better,
    The sound range of certain items were reduced, so for example you don't hear the reactor throughout the entire submarine.
    Some items have their sounds replaced entirely.

    Keep in mind that items overriden by other mods will not feature these sounds!

  • Texture replacements:
    Currently only the doors with buttons have their button texture changed to an ID scanner attached to the door rather than a button on the background wall next to the door so you no longer have a button looking like it's floating if an item is placed behind it.

  • [Lua] Zoomed in camera:
    Your camera will be zoomed in much further to make you feel more connected with the game world and allow you to see all the details on and around your character. Aiming with a weapon will allow you to zoom out so you're not restrained in combat. Periscope only feature a tiny increase in view distance compared to vanilla. Improve it further by buying periscope upgrades.


  • Custom mouse cursor:
    Just a fancy new mouse cursor. Why? Well why not?

  • [Lua] zDoors integration:
    You'll be able to enter extra rooms by using certain doors in the background. Sadly NPCs won't be able to interact with these so they'll be unable to enter/leave these rooms. Modules will be available as a separate mod in the future. If you build your own modules, make sure to let me know and I'll link them here!

Credits:
- Almost all Lua code by Evil Factory
- Camera zoom by zomgtehderpy
- Lua code adjustments by Plag
- Configuration menu by jia
- Better wreck doors by heheboi
- Inspired by Barotrauma Die Hard
- Sound effects provided by Barotrauma Die Hard and https://quicksounds.com/ and further adjusted by me

You don't really care about the sound replacements, adjusted ambient audio, interaction sounds, texture replacement for doors and the custom cursor?
Check out Enhanced Immersion (lua only)
热门讨论 查看全部(4)
14
1 月 29 日 下午 5:44
what are zdoors supposed to be exactly?
Guil
0
5 月 28 日 上午 5:49
Zoom in don't work
ULTRAMARINES Cannard Royale
0
3 月 28 日 下午 3:38
Flashlight feature.
Macmanaman_HG
399 条留言
litl 10 月 19 日 上午 1:18 
this mod overrides the heater but doesn't give it back the sauna function, could you please add it back?
Abra⁧⁧cadabra 10 月 17 日 下午 11:54 
I cannot for the life of me get the zoom in function to zoom in MORE than default. It'll zoom out if I crank it to 0%, but if I go above default it never changes the zoom.
epple 10 月 7 日 下午 7:16 
something is wrong with the "research containment tank" sprites, the background sprite with the little homunculus that floats inside. It is using the research table as the background sprite instead.
Pathfinder 10 月 6 日 下午 4:40 
The flashlight is too dim. Is this how it should be?
_]|M|[_  [作者] 9 月 27 日 下午 2:19 
@DecentlyLazy: Potentially yes. I'll do some digging and see if I can figure it out.

@Ravencloat: Haven't noticed something like this. Is there a specific wiring setup you were using?
_]|M|[_  [作者] 9 月 27 日 下午 2:17 
@Echo: Seems to works fine for me. If you're using another Lua mod alongside that also alters camera zoom, they may be conflicting.

@sergg1: Please follow load order instructions. EI should be loaded at the very bottom of your load order. The only exception is "New Wrecks for Barotrauma" mod which should be put below EI.
sergg1 9 月 27 日 上午 8:19 
Hi, @ _]|M|[_. I've encountered bug while using Neurotrauma. Enhanced Immersion's Content\Items\idcard.xml overrides id card, so donor card's slot from NT is missing.
Echo 9 月 19 日 上午 5:44 
why does zoom not work
DecentlyLazy 9 月 13 日 下午 12:14 
would it be possible to have a toggle for the modded footstep sounds?
Ravencloat 8 月 21 日 上午 10:44 
I found a weird "bug"? Having the mod enabled while having the relay components max power increased makes the idle power load to hundreds of thousands of Kw? this doesnt happen without the mod