全面战争:战锤3

全面战争:战锤3

877 个评价
Naval Networks - Global Sea Lanes 6.2! - Now with Multiplayer & IEE/TOW support!
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标签: mod
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更新日期
97.854 MB
2023 年 4 月 28 日 上午 4:24
7 月 10 日 下午 5:21
6 项改动说明 ( 查看 )

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Naval Networks - Global Sea Lanes 6.2! - Now with Multiplayer & IEE/TOW support!

描述
This mod allows you to take any army or hero and embark them between significant port cities that you control -- for a cost. As your empire grows, naval sea lanes will allow you to transport entire armies, as well as newly trained heroes, directly to the front lines!

The cost of this travel increases with army size and turn number, but if you control the major port of the local sea region, the cost is significantly reduced for trips both into and out of that sea.

Additionally, factions skilled in subterfuge can discreetly enter and exit enemy ports, by paying the correct bribes and silencing the correct overseers. To this effect, Vampire Coast, Skaven, and cult-making Daemon factions can use their undercities as ports! The cost for this embarkment is dramatically increased, however.

To embark from a port, it will need to be tier 3, and either owned by you, owned by a defensive/military ally, or have a cove/cult/undercity. There are discounts for owning the major port, as well as travel within the local sea, as opposed to across the world. You cannot embark once in the sea. To keep this balanced only upgraded ports can be embarked from.

I've made attempts to keep this mod somewhat balanced, giving the player a significant time-saving buff while taking a good chunk of money in the mid-game. Hope you enjoy!


Now works fully in multiplayer! However, only the owner of the major port gains its benefits. Share them strategically!

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I am a solo game developer with a second published game coming to Steam, check it out if you like my work!

https://linktr.ee/theplanardanse

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FAQ:
Not all ports can provide travel, only major settlement ports and some minor ports to create an even spread without congestion. The map will show all ports that can be used whether enabled or disabled.
*Update-proof, as it is entirely script-based.*
Can be added to a savegame and removed freely.
Works for IE, IEE and TOW, with just one mod! I will not add RoC support.
Should work with aRSE, the button is offset slightly when aRSE is loaded. Untested besides that.

Please upvote this mod if you like it! :)

Happy Sailing!
173 条留言
XHAlpha 10 月 21 日 下午 8:38 
Any news on an update to go with the IEE update? Some new port settlements
JonnyMentero 10 月 8 日 上午 12:07 
needs a update?
hitherebyethere 9 月 16 日 下午 11:26 
Hello, for some reason when I press the naval network button, no ports show up, it's just a blank map
Leperasz 9 月 16 日 上午 3:21 
A bug has occurred. After subscribing to this mod, I am unable to skip the opening animation of a new game.
Dirigible 9 月 15 日 上午 3:21 
The naval networks button covers up the lord travel button for Skulltaker. Any way I could move it?
TET 8 月 31 日 上午 12:14 
Whenever I open the map it is mini and i cant get out of the map. I get soft locked on the map.
HonorGuard 8 月 18 日 上午 3:42 
Honestly a really awesome quality of life mod that shouldve been part of the game. really gives a very fun and functional reason to secure cities with ports for more than just income. the cost to ship an army feels a little steep but being able to send an army across the entire map in 1 turn vs 20 is beyond worth it.
Balthasar23th 8 月 9 日 上午 11:48 
Thanks for this awesome mod! I've made a German translation, I'd be happy if you could link to it. Keep up the good work!

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3545578017
Xiivait 8 月 6 日 下午 3:09 
Opening animation such as yuanbo ,malakai, baba yaga cannot be skipped with this mod
+1
黄昏之翼 8 月 1 日 上午 11:02 
你好作者,您制作的mod非常棒,很有创意,我向你表达感谢。
我想反馈一个bug:新增加的dlc派系,元伯和马拉凯选择他们进入游戏后会有介绍人物和新派系的动画,在使用了您的mod后无法跳过动画了,请问您知道是什么原因吗?
Hello author, the mod you created is fantastic and very creative—I'd like to express my gratitude to you.
I want to report a bug: For the newly added DLC factions, Yuanbo and Malakai, when selecting them to enter the game, there are animations introducing the characters and the new factions. However, after using your mod, these animations can no longer be skipped. Could you please let me know the reason for this?