Stellaris

Stellaris

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More Precursors
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6.148 MB
24 mar, 2023 @ 11:27
28 nov @ 14:08
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More Precursors

I 2 samlingar av kroun
Additional Precursors Collection
5 artiklar
More Everything
16 artiklar
Beskrivning
This mod adds 3 new precursors: The Ixardian Corporation, The Werediran Signal and The Ezentian Combine.

Each Precursor comes with their own relic, secrets and precursor technology.

The Ezentian Combine

A broken planet has been found, and all evidence points towards it being an intentional act by its previous owners. But what empire would destroy one of their own planets?

The Ixardian Corporation

A megacorporation that held sway over most of the galactic economy less than a million years ago. Now all that remains are a few buildings among the ruins of yet more ancient and forgotten empires.

The Werediran Signal

A radio signal that has traveled through the void for millennia leads to a world that was once the home to a thriving society who also picked up the signal. It appears as if their downfall coincided with that event.

Mods With Gameplay interaction

Forgotten History is a mod that adds the archeology tradition tree and the archivist enclave, both of which interacts with the base game precursors along with modded precursors from this mod and the precursor story pack mod.

Precursor Selection My own take on a precursor selection mod.

Known Precursor by Oskar enables you to choose which precursor(s) you want to get, including precursors from this mod. Outdated. Please use Precursor Selection instead.

More Astral Rifts has an astral rift about one of this mod's precursors.

Translations

Japanese Localization by Bee634

Italian by Rahl81

Simplified Chinese by 卡尔文迪斯梅特

Russian by Северин Катанов

French by FrazierFr

[discord.gg]
Populära diskussioner Visa alla (4)
25
15 jun @ 16:03
KLISTRAD: Bugs
kroun
9
17 sep @ 6:09
KLISTRAD: Suggestions
kroun
2
13 apr, 2023 @ 7:12
KLISTRAD: Rewards from Precursors
kroun
103 kommentarer
Inny 13 okt @ 17:36 
Indeed, at least until / if kroun comes back.
07Gasimli 26 sep @ 9:41 
@Inny @lnny you mean this mod will simply become part of Forgotten Empires and there will be no need for us to install this semi-abandoned mod?
Inny 20 sep @ 21:29 
Hello, with Kroun/Metallichydra's permission, I'll be taking over this mod starting with 4.1, integrated in Forgotten Empires .
Netriade 25 aug @ 1:10 
Hello, your discord link is expired
kroun  [skapare] 1 aug @ 16:22 
@jimbibby
Most (all) mods do not have version from before it was released, so you can quickly check if it is possible to get a 2.6 version of the mod by looking if it was released before or after (roughly) 2021. If it was released after then there most likely is not a 2.6 version of the mod.
I didn't play stellaris before 3.6, so unfortunately none of my mods have a 2.6 version.
jimbibby 1 aug @ 16:07 
Is this mod available for the Verne 2.6 beta? I don't like the way Stellaris has gone since then and, after playing that version for several years, at 72 I'm too too old to get used to the new versions of the game. I sooooo want to play it. I need more archaeology!

Help???
stefano_grazzi 13 jul @ 14:26 
hi, first time that write. i have a problem with ezentian system that made game crash if i try to move view into the system. rest seem to work (excavation, survey, starbase build, colonization). probably is due to interaction with other mod. for example i have several precursor adding mod and not esclude that problem ca be with ring section system but i need to verifiy first
shade 8 jul @ 4:54 
I've had a problem where I didn't get the ezentian combine building from their tech, I am playing wilderness.
Nikal 30 jun @ 2:24 
I'm a bit confused here. What does the Colossus Core do exactly? I read the post from the discussion, but the aforementioned effect isn't working in my playthrough, and its Active Effects description is blank?
shade 23 jun @ 23:29 
okay, that solution hasn't worked for me even after removing the mod before cycling the versions.