Stellaris

Stellaris

More Precursors
103 条留言
Inny 10 月 13 日 下午 5:36 
Indeed, at least until / if kroun comes back.
07Gasimli 9 月 26 日 上午 9:41 
@Inny @lnny you mean this mod will simply become part of Forgotten Empires and there will be no need for us to install this semi-abandoned mod?
Inny 9 月 20 日 下午 9:29 
Hello, with Kroun/Metallichydra's permission, I'll be taking over this mod starting with 4.1, integrated in Forgotten Empires .
Netriade 8 月 25 日 上午 1:10 
Hello, your discord link is expired
kroun  [作者] 8 月 1 日 下午 4:22 
@jimbibby
Most (all) mods do not have version from before it was released, so you can quickly check if it is possible to get a 2.6 version of the mod by looking if it was released before or after (roughly) 2021. If it was released after then there most likely is not a 2.6 version of the mod.
I didn't play stellaris before 3.6, so unfortunately none of my mods have a 2.6 version.
jimbibby 8 月 1 日 下午 4:07 
Is this mod available for the Verne 2.6 beta? I don't like the way Stellaris has gone since then and, after playing that version for several years, at 72 I'm too too old to get used to the new versions of the game. I sooooo want to play it. I need more archaeology!

Help???
stefano_grazzi 7 月 13 日 下午 2:26 
hi, first time that write. i have a problem with ezentian system that made game crash if i try to move view into the system. rest seem to work (excavation, survey, starbase build, colonization). probably is due to interaction with other mod. for example i have several precursor adding mod and not esclude that problem ca be with ring section system but i need to verifiy first
shade 7 月 8 日 上午 4:54 
I've had a problem where I didn't get the ezentian combine building from their tech, I am playing wilderness.
Nikal 6 月 30 日 上午 2:24 
I'm a bit confused here. What does the Colossus Core do exactly? I read the post from the discussion, but the aforementioned effect isn't working in my playthrough, and its Active Effects description is blank?
shade 6 月 23 日 下午 11:29 
okay, that solution hasn't worked for me even after removing the mod before cycling the versions.
shade 6 月 20 日 下午 9:11 
I've got the same new game problem, I'm going through looking for whatever mod is causing event window pop-up 'gore' where I'm getting two empty event windows/pop-ups every in-game day.
William de Burge 5 月 28 日 下午 2:55 
Yup, what I posted below fixed the crash.
William de Burge 5 月 28 日 下午 2:28 
I am also having the same problem with this mod that @Winter is having.

ooo ... I think I just remembered how I fixed it the first time this happened.

I believe I reverted back to 3.14 then the 4.0+ version it was fixed it last time.
Winter 5 月 26 日 上午 11:52 
ok thanks for replying so fast I guess for now I will try to play the game with the mod in it for now hope it fixes it self because I have run out of ideas and have already reinstalling the game twice and unsubscribed from all mods and tried normal stellaris with nothing working
kroun  [作者] 5 月 26 日 上午 11:23 
@Winter
I believe that is a vanilla bug. I had the same issue, but with the beta branch for 4.12.
I don't remember how I fixed it, or if it just fixed itself, but I do remember that uninstalling and reinstalling the game did not help, nor did verifying files.
Winter 5 月 26 日 上午 11:15 
I am having a strange issue where when I remove or disable this mod it causes the game to crash when I click new game tried making new play set and verifying files and even unsubscribing from the mod its self
A N C H O R 5 月 15 日 上午 11:27 
Thanks!
kroun  [作者] 5 月 15 日 上午 10:02 
For anyone looking for the 3.14 version, click on the "Member of The Stellaris Modding Den". It should take you to our channel in the stellaris modding den (#metals-more-mods). The latest message is the 3.14 version of More Precursors.
A N C H O R 5 月 15 日 上午 9:38 
Is there a 3.14 compatible version somewhere?
Sky 5 月 8 日 上午 11:14 
Could you upload a 3.14 version?
kroun  [作者] 5 月 7 日 下午 10:27 
I can send you the 3.14 version on discord.
Shadow 5 月 7 日 下午 6:03 
is there a 3.14 downgrade option?
clinically insignificant 5 月 5 日 下午 3:23 
hey there's a way to play this in 3.14 still? it makes my game crash rn
Demognomicon 5 月 5 日 上午 9:50 
I see an update but doesn't say 4.0 compat?
YutaniWakazashi 1 月 24 日 下午 9:29 
Oh man. 4.0 is going to hit your mod HARD.
Terr Jones 1 月 5 日 下午 3:43 
@kroun Thank you :Gifting:
kroun  [作者] 1 月 5 日 上午 5:28 
@Terr Jones
Fire the event FHMP.161
Terr Jones 1 月 5 日 上午 3:49 
I faced the same problem as Mbos, and it was Signs of battle, but the excavations spawn on the territory of another empire and they excavated them. I got upset and destroyed this empire. How can I spawn their home system?
Mbos 2024 年 12 月 16 日 下午 3:20 
Thats a shame. I'll just force trigger the event then when i get the system with the digsite back
kroun  [作者] 2024 年 12 月 16 日 下午 3:01 
@Mbos
Other empires should not be able to excavate that digsite. I am unsure what the problem could be, other than maybe a vanilla bug letting AI empires excavate digsites they cannot see, or something to do with auto-excavation from science ships.
Unfortunately this means I am unable to help you, and can only hope that it doesn't happen again.
Mbos 2024 年 12 月 16 日 下午 2:37 
The Ezentian Combine.
Dont know if it helps it was the Signs of battle one.
kroun  [作者] 2024 年 12 月 16 日 下午 2:22 
@Mbos
Quite strange. I thought I had made the digsites protected from excavation by other empires.
Which digsite got excavated?
Mbos 2024 年 12 月 16 日 下午 1:58 
They excavated one of the digsites.
kroun  [作者] 2024 年 12 月 16 日 下午 1:51 
@Mbos
By steal, do you mean someone took a system with a precursor digsite in it, someone took the precursor home system, or someone excavated a digsite from the precursor chain?
Mbos 2024 年 12 月 16 日 下午 1:24 
Is it intended for the another person to steel your precurser digsite prefenting you from finishing it?
Deus 2024 年 8 月 18 日 下午 12:50 
Ratzenflink 2024 年 8 月 11 日 上午 3:32 
Thx for your geat Work!

Would it be possible to have a Fall Back localisation to english, If i Play in German?
kroun  [作者] 2024 年 7 月 20 日 上午 3:18 
@卡尔文迪斯梅特

The translation was already linked, but I had yet to delete the chinese localization files.
Also hadn't deleted the japanese files.

Both have been deleted now so they can take effect.
卡尔文迪斯梅特 2024 年 7 月 20 日 上午 1:14 
Since the conflicting localization files on the code cannot take effect, could you please delete the Chinese localization files?
卡尔文迪斯梅特 2024 年 7 月 20 日 上午 1:07 
I made a new Chinese localization translation is here.Could you please add a link?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3108330591
DiceDexter 2024 年 7 月 16 日 下午 5:44 
Amazing mod, just finished the Werediran Signal
Spooky ending, but is there more? It told you it was bait, but suddenly the signals are good? Maybe I am dense and missed something? ^^' Also the radio towers are not limited to 1 per planet - is that intended, since usually Precursor buildings are?
Ph00nix 2024 年 7 月 13 日 下午 12:15 
can you make . more civic points?
Rahl81 2024 年 6 月 23 日 上午 12:02 
Myphicbowser 2024 年 5 月 26 日 下午 4:38 
Thank you for keeping all your mods up to date, they're a must have!
XBP Amou 2024 年 1 月 9 日 下午 1:45 
ty ty, sorry to bother!! :)
kroun  [作者] 2024 年 1 月 9 日 下午 12:40 
@Amou
Not this mod either.
XBP Amou 2024 年 1 月 9 日 下午 12:18 
is this mod that add the event of Forerunner Remnants in a System called End of Lines? im having a problem with it and cant find the origin mod, so im basically asking this in almost every mod im suscribed. ty ty
kroun  [作者] 2023 年 12 月 23 日 上午 6:42 
@bee634
Oh, wow, you've almost translated all of my mods!
And this one ... that's a lot of text!
bee634 2023 年 12 月 23 日 上午 6:16 
kroun  [作者] 2023 年 12 月 21 日 上午 8:09 
@†MLS† KIRINAS ';,†,;' ;,,;
Yes