安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






在 Youtube 上 








Thanks for your quick update!
@CCT2000 I couldnt figure out how to deal with the icon and ghost manor issue, but since they dont cause any actual problems, I decided to put out the update anyway
1. I had previously reported that the manor houses in Queensland and Northern Territory own an extra level in NULL_STATE and it is still not fixed.
2. The merchant marine bonus for the company "Broken Hill Proprietary" is not properly displayed.
3. The icons of interactions "Offer Convoy Contribution" and "Native Repatriation" are missing in the Diplomatic Lens but the interactions can still work.
Anyway, still appreciate your great work for adding flavors to the rather boring place to play in the base game!
I also play the Mandate of Heaven mod that is compatible with Morgenrote. Do you think you can make a patch for that as well? I tested it couple times and found out that whenever I enable your mod with the MoH enabled, game becomes super laggy when China splits in the beginning of the game. Not sure if its a lot of work for you to look into this and its completely fine if its not on your action item. But It'd be awesome if you do