RimWorld
370 次評價
SRTS Expanded (continued)
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Mod, 1.4, 1.5, 1.6
檔案大小
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更新時間
6.229 MB
2023 年 2 月 25 日 上午 7:12
9 月 11 日 上午 9:31
14 項更新註記 (檢視)

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SRTS Expanded (continued)

描述
New update! Odyssey and SRTS
Features:
  • SRTS was globaly reworked
  • Odyssey compatibility. Each shuttle has been rebalanced to fit vanilla balance - go and try it yourself!
  • Now you can specify bomb run trajectory on arrival. Also you can initiate your attack with bomb run
  • Choose location to land
Description

These are flying caravans, meant to load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you bring it back home you choose where to land and disembark.

Great for hauling cargo, trading with factions, assaulting points of interest on your world map, and so much more. Acts as both a caravan and a drop pod.

A few additional role-specific short range transport shuttles (or SRTS) so you really can fly across the whole world and back again. All ships require their own research project, and they're not cheap. All passengers heal, rest, and eat while on board all transport shuttles, but some shuttles are easier than others to rest in.



Original mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2878587061
Github:
https://github.com/MaxDorob/SRTS-with-CE-compatibility
熱門討論 檢視全部(10)
4
11 月 17 日 上午 2:06
Exception drawing TCFCourier_Incoming4220611: System.NullReferenceException: Object reference not set to an instance of an object
КругМалевича
2
10 月 19 日 下午 9:44
Launch Error
silverskene
4
2024 年 4 月 30 日 下午 3:37
"Exception ticking ActiveDropPod" Error Persists
Caesar 🐌🐛
441 則留言
is it only me or others had the same issue, no red logs shown in time, but if the MkIV is not fully fueled when choosing a flight location on the planet, the lag will be very severe, which is obvious when compared to flying with full fuel.

ive also found this red logs which seems relatives to SRTS, but not certain whether this is the problem.

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Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch2 (Verse.Root_Play)
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Шашлычник ;р  [作者] 7 小時以前 
Any error in log?
TigerCheese 14 小時以前 
Why do the ships vanish sometimes on encounter maps? Like ambush?
Шашлычник ;р  [作者] 12 月 1 日 下午 11:56 
The same
Thurnis Haley 11 月 29 日 下午 3:25 
Is the steam workshop version the same as the github "with-CE-compatibility"? Or do I need to download off github if I want to use CE?
Joker 11 月 29 日 上午 5:33 
The shuttles are from this mod. But I also use retextures.
Шашлычник ;р  [作者] 11 月 28 日 下午 11:57 
@quinn.mattis.back What did you installed?
If you installed both SRTS versions, original and continued, remove the original one - they cannot be used together.

@Joker which shuttles? From this mod or some addon?
quinn.mattis.back 11 月 28 日 下午 1:10 
i can't use it
i have everything needed installed
Why?
Joker 11 月 18 日 上午 6:20 
When bombing, the shuttles fly crookedly, sideways, or backwards. Is this a mod issue? Or is there something wrong with me?
Gundam Pharmacist 11 月 10 日 下午 5:32 
Just realized I needed to enable spacefaring for each thing in this mod that I want to use in space. Weird, but okay!