Total War: WARHAMMER III

Total War: WARHAMMER III

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Under-Cities Survive Razing
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overhaul
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8 jan 2023 om 8:30
23 mei om 14:00
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Under-Cities Survive Razing

In 1 verzameling van Acephelos
"Skaven Settlements" Mods
3 items
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It never made sense to me that the Skaven would lose their subterranean lair when the city above was razed, so this is a simple mod to fix that. It makes use of the features introduced with The Changeling's cults.

Features:
Features marked with a * are optional via MCT.
- *A new under-city building that can be used to colonize the ruins above. (Default: Enabled)
- *Under-Cities can now recruit new lords. (Default: Disabled)
- *Under-Cities can now recruit new heroes. (Default: Disabled)

I made the lord and hero recruitment optional for increased compatibility with other mods.

This should be multiplayer safe. Let me know if you have any feedback, issues, or questions.

Don't forget to check out any other Skaven Settlement mods I may have, as they'll likely compliment each other.
88 opmerkingen
Acephelos  [auteur] 6 okt om 4:39 
@OsamaBinDrinkin - It's possible, I'm sure, but I don't play the VC so it's not on my radar at the moment. I would think someone else has already made a mod for that, but maybe not.
OsamaBinDrinkin 4 okt om 8:21 
Any chance of making a version of this for the Vampire Coast pirate coves?
hansjp 1 jul om 11:22 
@acephelos Thank you for confirmation.
Acephelos  [auteur] 30 jun om 12:38 
@hansjp - The mod should still work. I check it wherever there's a major update. The next check will be for update 7.x when the next DLC releases.
hansjp 30 jun om 12:18 
Is this mod playable with the latest game update? My Mod console/window claims it is "outdated".
Acephelos  [auteur] 15 jun om 5:23 
@officialaziztv - Just tested this with all my other Skaven mods enabled, and the under-cities seem to survive razing without issue. Many Skaven died in the testing process. You might save your game and run some more tests of your own, maybe it was an isolated incident?
officialaziztv 14 jun om 20:35 
as of today, undercities seem to be being destroyed upon razing :(
LOn3 24 mei om 11:10 
@Acephelos thanks :steamthumbsup:
Acephelos  [auteur] 24 mei om 10:20 
@LOn3 - No load order required. The mod sorts that out itself.
LOn3 24 mei om 9:47 
Does this mod require a load order? like for example does it matter if its all the way at the bottom of my mod list or no?