安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													



 
						 
						 
						 
						 
						 
						 
						

 
			




Now, if only we had more dungeons to explore in the depths of these oceans...
PS. Read @Crankenstein's comment in order to load properly this mod in your game file.
Many thanks dude! ♥
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3394239162
@16BitPotato uhh sorry about the late response but it doesnt seem to be a conflict, and from my side I dont think I can fix it, closest I got was a setting called "caveLiquidSeedDensityRange", but I set it to 5 times the maximun I found in any vanilla biome and it didnt do anything sadly, I think its just a engine limitation. I dont think the devs thought about water filled caves, just about lakes in water. If I am wrong feel free to correct me tho.