Total War: WARHAMMER III

Total War: WARHAMMER III

Ocen: 426
Peacehammer - Recruit all units
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Ulubione
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units
Tagi: mod
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Zamieszczono
Zaktualizowano
2.869 MB
28 listopada 2022 o 12:16
5 maja 2024 o 4:48
Listy zmian: 9 ( zobacz )

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Peacehammer - Recruit all units

Opis
*Update available: Patch currently fixed for :5 factions
unit roster update: Completed

Or; what if the player was the good guy, aligning every race in perfect harmony?

Overview
22 new buildings, available only to the player, unlocking recruitment of the normal rosters of all races. Some limited units are also available, like Shadow-Walkers, Savage Orcs, Wyverns, etc.

There are no racial/alignment locks, so Phoenix King Malekith can lead an army of High Elves, and Thorgrim Skavenfriend can help advance Dawi technology with safe-trustworthy Plague Wind Mortars. DLC locks work the same as always.

RoRs, Blessed units, and similar are not included - should I add separate buildings for those?

Balance
An attempt was made. The buildings are extremely expensive, and units don't benefit from redlines or (most) technology. But, you know, Skarbrand with Waywatchers and Organ Guns.

Optional Mods
If you want auxiliaries to benefit from redlines, I recommend my Leaders of Legend mod.

Compatibility
In order to remove secondary building requirements, the main_units entries of 22 units were overwritten. These changes have very low priority and will be overwritten by other mods touching those entries, which is generally only major overhauls or unit cap mods. Those will require compatibility patches, which you are free to make!

Submods
LuminousClarity made a submod that adds heroes to each building!


Actually just shoutout to LuminousClarity in general, homie has helped a lot to keep this updated while work is swamping me.

Support
If you'd like to support my modding or guides, and get access to previews and votes, please support me on Patreon!
[www.patreon.com]

I also have a ko-fi[ko-fi.com].
Popularne dyskusje Zobacz wszystkie (1)
4
21 lipca o 5:06
TW Milennium Conflicts with this mod
The Hollow Knight
Komentarzy: 637
可能都到月亮上去 11 godz. temu 
could you please update it for 7.0? thx!!
prolab lover 5 grudnia o 4:25 
update please?
Foster 17 listopada o 12:35 
Are there plans for a Radious compatibility patch?
小小盐酥 12 listopada o 4:25 
hey,that’s a nice mod.but it has a big bug.i cannot build chaos dwarf’s building.i don’t know why,maybe it is because i had built a dwarf’s building?
when i want to build chaos dwarf’s building,it shows”oh you cannot build that again”
kully_badman 3 listopada o 15:08 
perfect, but i wish the ror were unlimited
fredhoover 15 października o 14:20 
I am playing a High Elves campaign. The other factions buildings show up but all of their unit recruitment icons are gone.
Deejons 14 października o 11:54 
dont work its broken
wnsdud5537 11 października o 6:15 
awesome mod!!!! thank you !
Kodi 10 września o 10:25 
Don t run with Belakor, you can build the buildings but no recruiting