RimWorld
2,968 értékelés
Alpha Genes
38
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Díjazás
Kedvenc
Kedvenc
Törlés
Mod, 1.5, 1.6
Fájlméret:
Közzétéve:
Frissítve:
21.033 MB
2022. nov. 22., 2:02
aug. 22., 6:49
83 változásjegyzék ( megnézés )
Ennek az elemnek a használatához DLC szükséges.

Feliratkozás a letöltéshez
Alpha Genes

Leírás
[www.patreon.com]

Features

- More than 300 new genes. Some are very low impact, while some are truly game changing.
- 16 new xenotypes with wild mechanics.
- A new "Custom random" xenotype that allows you to make new player created xenotypes, and have them loaded into two new custom factions.
- Abandoned Biotech labs quests, similar to the ones in VE Genetics, that give access to all the new genes during play.
- Genetic tools that allow you to tweak your colonists' genes. Obtainable through lab quests or normal quest rewards.

A list of genes can be found on this Google Docs document. Bear in mind Steam will probably censor this link as always: https://docs.google.com/document/d/1CtbPQq6rouj-7lhVWQdJz4ysWFtxvly1yTYiZ-Si1a4/edit?usp=sharing

Content


























Issues

No issues known at the moment. If you have a bug, report it properly on the Bug Reports discussion. ANY bug report without a proper log will be ignored or outright deleted

Future plans

Oh you can bet I will add new things!

FAQ

Q: Can I add it mid-playthrough to an existing save? Can I remove the mod?
A: You can add it whenever. You can't remove mods from a save and expect it not to be messed up.

Q: I don’t like certain things, can I remove them?
A: Use Owlchemist's Cherry Picker mod!

Q: Does this need Alpha Animals / Biomes / etc
A: No, though a couple more genes will be added if you have them too

Q: Can I suggest a new gene?
A: Without a doubt! Please use the pinned Suggestions thread or I may not see it

Q: Is it compatible with another mod that adds genes?
A: Depends on what genes such mod adds. Generally speaking, yes. I only assure compat with VE mods and things RedMattis does because he's cool

Q: Does this work with Combat Extended?
A: It should

Q: Does this work with multiplayer mods?
A: No support for any multiplayer mod from me. Updates will probably break it

Q: Reeeeeee, this is bloat!
A: I'm rubber, you are glue

Changelog

Full changelog on GitHub

Credits

Everything created by Allie, Erin and Sarg. Credit for some of the sounds can be seen on a file on the About folder of the mod, or (better) on GitHub

The Forsaken were ported to Biotech by Major Quadrangle and Matsay, who graciously allowed me to adapt their work to this mod. Credit to Kikohi, Trunken and Immortalus for maintaining the Forsakens mod for years, as well as Crisp and ChJees for the original concept of them.

Thanks to Oskar Potocki for being a good friend.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]


Népszerű témák Összes megnézése (2)
1,031
okt. 6., 6:55
KIEMELVE: Bug Reports
Sarg Bjornson
898
3
okt. 6., 18:57
KIEMELVE: Suggestions
Sarg Bjornson
2 892 megjegyzés
Citizen Q 9 órája 
Am I wrong in thinking that Regeneration doesn't regenerate destroyed limbs? If so, is there a reason it is mutually exclusive with Limb Regeneration? Kinda want a xenotype that can heal from *anything* except massive brain trauma.
Darmitan 11 órája 
Hello, i love this mod, but i have a minor question. When giving tentacles to a pawn, the tentacles are always by defauls white. Is there a way to change it, or isn't suppose to be always white.
ggfirst okt. 8., 3:56 
can you make a patch for making chemfuels with various milk & cheese from the mod?
Sasha the Slayer okt. 7., 7:23 
is there any way to make egg generation faster for oviparous?
NoxVerna okt. 6., 18:54 
is there somewhere i could edit the freezing breath to be more equal to something like the greater flame spew?
Dankukus okt. 5., 12:45 
is there a way to adjust the commonality of any of the races or make them less common in specific/all factions? some races like helixian or mind devourors i feel shouldn't be with most common factions since why would normal people in normal factions hire someone who is so revolting it ruins their mood for the whole day just even catching a glimpse of them
Sarg Bjornson  [készítő] okt. 3., 23:02 
Can you replicate with only this mod?
Husker_85 okt. 3., 19:12 
Having an issue with the Limb Regeneration gene not doing anything. Pawn with the gene lost a leg. Waited several days for all other wounds to heal. Still no leg. Waited a couple more days. Nothing
Sarg Bjornson  [készítő] okt. 3., 7:36 
Yeah, seems to be a conflict with Integrated Implants
BG_N okt. 3., 7:31 
Had an issue with the 'increased command range' gene causing my game to tank to 3 fps when a drafted mechanoid was on screen. Removing it using character editor immediately fixed the issue. Using a large modlist with mostly unmodified mechs. I'm certain the gene works fine outside of my list but I'm sharing here in case others have the same issue. Wonderful mod, I love your work