Total War: WARHAMMER III

Total War: WARHAMMER III

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Variant Selector
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graphical
Značky: mod
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530.226 KB
13. lis. 2022 v 7.02
4. pro. v 10.46
Poznámky ke změnám (22) – zobrazit

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Variant Selector

Popis
---Updated for 7.0 ToT!

Lets you choose Character Variants (where applicable).

Snek's Extra Variants (the whole bunch of them!) are compatible out of the box, thanks to Snek.
Other modded variants will need to be made compatible. This means that you simply won't be able to choose them, not that the game will crash or anything of that sort.

Modeurs extraordinaire please see the Compatibility thread to make your mods compatible.

Campaign only!
This mod is save game compatible, you can install it with an ongoing campaign and uninstall anytime. It should be compatible with any other mods. Let me know if any issues arise.

Known issues:
-Character portrait icons won't update until you close the Character details panel.

Does this work with multiplayer?
I've made some improvements on that front. Try it and let me know.

Credits:
Frodo for RPFM — makes modding possible.

Populární diskuze Zobrazit vše (4)
32
24. lis. v 18.10
PŘILEPENO: Bug Reports
Marthenil
22
1
2. zář. v 0.38
List of compatible Mods.
Marthenil
10
14. dub. 2023 v 8.09
Community functionality
Marthenil
Počet komentářů: 334
EnsaymadeR 5. pro. v 3.38 
Thank you!
Xiivait 23. lis. v 17.19 
It worked.
I installed the mod, changed the variant, saved the hero, and then summoned him in another (vanilla) campaign, and he had the new variant

Unless that was just pure RNG luck, it worked
Marthenil  [autor] 23. lis. v 10.47 
@Xiivait
MP is one aspect of this that I've barely tested. So try it out and let me know.
Xiivait 17. lis. v 11.04 
Can you save a character with a different preset tu summon him even in MP games without the mod installed?
e.g I don't like the preset of a character, I install the mod, I change, then the preset will become permanent?
Marthenil  [autor] 26. říj. v 18.31 
If they have extra variants, sure. But those extra variants only come from mods and those mods need to also support Variant Selector. My Vlad von Carstein Restored mod does this for instance.
There's also Classically Beautiful Isabella. There's a few more of them around, but as I'm writing this I'm drawing blanks so I can't point them out.
moneyblower 25. říj. v 16.18 
Is it possible to choose variants/skins for legendary heroes or lords?
ChopChop 10. zář. v 7.46 
Hi, i made a small mod with built in support to Variant Selector, many thanks for the mod :WH3_clasp:
Skaven: Lore Of Nurgle https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3565690621
Dumbledood 4. zář. v 13.22 
Thank you for coming to this meeting in the comments fellow gamer colleagues, I have asked you here today to understand whether this mod will work without an update and it is my pleasure to inform you that my research through past comments indicates that it most likely will. Help yourself to refreshments, and keep up the good work, and don't forget to thank Marthenil. Until we meet again.
newchadts 12. čvc. v 5.08 
good colleagues, first of all thank you for the work you do, please update the mod, thank you very much
Marthenil  [autor] 4. čvc. v 21.10 
@FremyS

This is very unlikely to be caused by this mod because the mod does not include game data, it's only a lua script.

Did you disable the mods using CA's launcher? It's very likely you have what the community calls "ghost mods", mods that remain activated despite being deactivated in the launcher. Go to "%APPDATA%\The Creative Assembly\Warhammer3\logs", open "modified.log" , it should only list "!marthvariantselector.pack".

If it shows other stuff, you need to clean up your data folder, delete the Launcher folder in "%APPDATA%\The Creative Assembly" and then start using one of the community launchers.