全軍破敵:戰鎚3

全軍破敵:戰鎚3

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Masterworks of Vaul's Anvil - Unit Upgrades for High Elves
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1.401 MB
2022 年 10 月 3 日 上午 9:34
12 月 4 日 下午 1:04
26 項更新註記 (檢視)

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Masterworks of Vaul's Anvil - Unit Upgrades for High Elves

在 Dirty Dan 的 1 個收藏中
Dirty Dan's Mod Collection
16 個項目
描述
Updated for 7.0

Adds a Unit upgrade system similar to the Greenskin scrap upgrades to the High Elf factions. They cost a new resource called Splendour which is gained by having exceptional leaders under your command, constructing court buildings and holding special important landmarks.

Splendour is capped at 25 at the start of the game and the cap gets increased by settlement buildings. Special Settlements like Lothern, Gaean Vale and Tor Yvresse increase the cap more than normal major settlements do. Increasing the cap is needed to gain access to the more expensive upgrades.

The upgrades are non-exclusive and are mostly related to being masterwork equipment for the respective unit.


Mods for other factions
Empire

Bretonnia

Dwarfs

Wood Elves

Vampire Counts and Vampire Coast

Beastmen

Norsca

Lizardmen

Kislev

Grand Cathay

Dark Elves


Submods
Submod Compilation (by Apex)

GLF Units (by FullAutoAttack)

Radious (by FullAutoAttack)

SFO Grimhammer (by FullAutoAttack)

SFO (by Barney)

T4 Minor Settlements (by Bischop)

T4 and T5 Minor Settlements (by Bischop)

Mixu's Legendary Lords (by Lycia Pintella)

Alshua's Ellyrion (by FullAutoAttack)

Splendour gain for Alshua's Ellyrion (by Lycia Pintella)

The Ten Kingdoms (by Lycia Pintella)

Splendour gain for Cataph's High Elf Sea Patrol (by Lycia Pintella)

Splendour gain for the Princess and the Loremaster (by Lycia Pintella)

Splendour gain for Seralin Autumnwind (by Lycia Pintella)

Submod for Cataph's High Elf Sea Patrol (by The Mountain King)


Translations
Polish (by wojtekb)

Simplified Chinese (by 玛奇玛)


FAQ
Q: Why won't the scrap upgrade window open when clicking on the unit cards?
A: Since 6.0 the old scrap upgrade UI got removed by CA. The new one can be opened by clicking on the button at the bottom of the army panel.

Q: Why doesn't the upgrade button in the army panel always show?
A: The script tries to add it every time you left-click select one of your armies. If it doesn't show right away try deselecting and reselecting the army until it does. This issue is rather rare in single player but quite common in multiplayer campaigns.

Q: Can you add suport for [insert unit mod] or [insert faction mod]?
A: The base mod will always exclusively support official CA units and factions and I won't create submods for faction or unit mods that I don't personally play with. But feel free to suggest it in the comments as other users of those mods might read it and decide to do so.

Q: Will you create more mods for different factions?
A: I am considering a mod for chaos daemon and monogod factions.

Q: Is it safe to add/remove the mod mid campaign?
A: Generally speaking adding it mid campaign should be possible but certain features like unlocking upgrades through research could cause issues. I wouldn't recommend removing it from an existing campaign though, especially when units equipped with upgrades are present on the campaign map or if the mod adds a new pooled resource to factions.

Q: Update?
A: Tell me what stopped working in the current version of the game or which units are missing upgrades and I will try to fix it as soon as I find the time. Update requests without any information won't be answered.


Special thanks to Rhox for providing the modding community with a script based solution for the 6.0 Scrap UI issue
254 則留言
Anduin 11 小時以前 
@Dirty Dan,The issue disappeared after I re-downloaded the game. Thanks for your tip.
Dirty Dan  [作者] 14 小時以前 
@Anduin I can't replicate this issue. Just tested it in a Tyrion campaign and technologies unlocked the upgrades as intended. Try verifying game files through steam and starting a new campaign. If the issue persists please tell me exactly which faction you were playing and which upgrade didn't unlock
Anduin 18 小時以前 
@Dirty Dan,No, I started a new campaign and only enabled this mod.
Dirty Dan  [作者] 12 月 5 日 下午 12:12 
@Anduin did you add the mod mid playthrough by chance?
Anduin 12 月 5 日 上午 11:52 
It seems that researching the required technologies don’t unlock the corresponding upgrade options.
Dirty Dan  [作者] 12 月 5 日 上午 7:54 
@Virssagòn I updated it yesterday, try redownloading it to ensure you got the latest version. Steam workshop can be very lazy when updating mods automatically
Virssagòn 12 月 5 日 上午 7:28 
First things first, i love the mod - it is a must-have. Thanks for your work.

Did u check if the mod works for colonies and the new high elf units? Yesterday they could not be upgraded, the new lord gave no splendour and the Splendour display was missing for the new lord. PS: the unit Ships Company could really use some of your masterworks.
Kind regards
Oswald 11 月 28 日 上午 5:45 
@Dirty Dan, i didt mean as of current mods, just if you knew of any back then ^^
I did track 1 down, and it works(kinda!)

As for not playing this game, based. I rarely play it.

As for your mods, i see them used alot, and yet no dark elf ones by others xD
Dirty Dan  [作者] 11 月 28 日 上午 4:23 
@Oswald I didn't really follow recent mod releases as I'm currently not really playing the game anymore so I can't help you with that. My priorities when the dlc drops is to update this mod for the new units/factions and the norsca one. After that I will probably continue working on the dark elf mod
Oswald 11 月 28 日 上午 3:58 
Hey Dirty Dan, do you know of a Dark Elf version of this mod?
Since we might never see your take on this, given the state of wh3.