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Nahlásit problém s překladem
Alternatively you can eat Dull Fungus and gamble to erase it from your run
Is there a particular issue you have with the material?
Outside of that, I've heard the Mystical Mixtures branch is largely functional- I don't know much about it but you can read up on it in the Alchemy Journal, pages for the journal should spawn throughout the world while the journal is in your inventory and are permanently unlocked once you have them, hope this helps you get a start o/
I plan to overhaul the Alchemy Journal at some point to include content from the rest of the mod including vanilla stuff to later down the line and also materials from other mods probably
I can't seem to find anything on the wiki or github about the actual recipes and digging through the materials file is tedious - any suggestions for useful reactions to look for? Like how Vanilla learning how to make Teleportatium from unstable / chaotic
@SuG can you elaborate? if you are asking if seed-based shift predictors, then no they will not work with Chemical Curiosities enabled as we modify the shift pool
@leandro can you elaborate what exactly you are talking about?
Also materials like blood don't work