Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

4,749 次評價
(RBM) Realistic Battle Mod
86
29
20
5
12
20
5
9
4
14
7
3
9
6
6
6
3
4
4
   
獎勵
加入最愛
已加入最愛
移除最愛
檔案大小
發佈於
更新時間
10.124 MB
2022 年 9 月 5 日 下午 2:03
12 月 3 日 下午 3:42
53 項更新註記 (檢視)
您需要 DLC 才能使用此物品。

訂閱以下載
(RBM) Realistic Battle Mod

描述
We have released public version of RBM for War sails. Given how much time and labour it took as to make RBM and to maintain it any time TW does a patch and casual code refactor, we have decided to create Patreon account with paid membership, this membership will A) support our effort, B) give you access to the beta, both current and future, C) voting on priority of our development focus and discussing ideas about the mod. Price is set to 5 dollars a month. Consider this a support + beta play testing access. Google "Realistic Battle Mod Patreon" if you are interested, the Patreon will be split between both me and Fellow.

This mod makes combat more realistic. Armour values are based on experimental data. Armoured units are more resistant to damage depending on weapon type used vs armour. Each weapon type has different effect vs armour. All units defend themselves more, units with shields actually use the shields. All projectiles now cause damage based on their kinetic energy. Kinetic energy of projectiles is result of simulation based on real life experimental data. All battles are significantly longer now. Damage of horse charge is physics based, couched lancing is scientifically accurate. AI armies use more tactics. Spears are buffed in melee in comparison to vanilla and much more. Arenas are more fair, more rewarding and have multiple stages of progress. Many castles and towns have improved defender positions. Units fight in formations instead of messy clump. Your weapon type affects general behaviour such as armour penetration, weapon quality affects properties such as sharpness. Your raw damage is primarily determined by your character combat skill, relative speed and body part you hit. Hitting armour weak-spots have huge impact.

Features:
The mod contains multiple modules (Combat, AI and Arena) and settings (active only if their respective module is active which can be toggled on / off in the game main menu.

If you want to understand more about weapon damage in RBM please see articles section https://www.nexusmods.com/mountandblade2bannerlord/mods/791?tab=articles.

If you want detailed description of the mod features and systems, again read the description and article or even discussion section on Nexusmods. If you want to make sure you have latest version, again check the Nexus. If you want other minor mods that come with RBM - Nexus. If you want version of the mod for previous versions of the game - Nexus. If you are interested in detailed changelog - Nexus. If you want to comment, you will probably get faster response from us on Nexus, or you might find actual answer there.

https://www.nexusmods.com/mountandblade2bannerlord/mods/791?tab=description

If you want to support us, you can do so here https://www.buymeacoffee.com/RBM.Team
or consider downloading the mod from Nexusmods or donate there to us there via Paypal. Or here via Paypal: https://www.paypal.com/paypalme/Philozoraptor

Our discord channel is here: https://discord.gg/59rMXRJ

If the game does not load / crash on startup try going to "\SteamLibrary\steamapps\workshop\content\261550\2859251492\bin\Win64_Shipping_Client" and enable (right click, properties) all .dll files in that folder, Windows can sometimes disable them.

If you struggle with battle loading screen on linux, just install dotnet472 via protontricks (wine and winetricks are also required). just find app id with protontricks -s bannerlord and install it like this:
protontricks 123123(appid) -q --force vcrun2017 dotnet472 gdiplus
熱門討論 檢視全部(94)
2
1
2 小時以前
Let us turn off the economy module
Saint George
47
11 月 3 日 下午 4:51
Crash after last update
Virlok
6
12 月 3 日 上午 5:19
Crash on Startup
TheIdiot
1,917 則留言
YamatoPower9000 2 小時以前 
@madL I found on nexus solution:
Just edit this in the config5.xml file which is in your documents folder:
<PriceModifiers>
<ArmorPriceModifier>1</ArmorPriceModifier>
<WeaponPriceModifier>1</WeaponPriceModifier>
<HorsePriceModifier>0.2</HorsePriceModifier>
<TradePriceModifier>1</TradePriceModifier>
</PriceModifiers>

(I put 0.2 for armor and weapon) it feels somewhat fair but I'd dumb it down to a 0.15 for more hardcore or even 0.1)
madL 2 小時以前 
What @YamatoPower9000 said is true.The armor and weapon change is great, but it completely unbalances the economy that bandit equipment can be sold for thousands of denars. You get way too much money than you should right off the bat.This needs to be fixed.

Adding to that the posture system is absolutely great! Should be in vanilla. Even more so would be that we could properly train against the starting trainers. Right now the veteran trainer is almost invincible because he never loses gear.

Also knockback in general should be longer. When you deplete an opponents posture (or he depletes yours) they just recover to fast and you don't have time to land a killing blow.
Sometimes its glitching when you or your opponent loses posture, they leap forward and instantly come back to position. It looks buggy. I don't know if characters are supposed to fall on the ground sometimes, but it never happens with me. They just lose balance briefly and get back on their feet instantly.
dagobert dogburglar 3 小時以前 
@Blackhammer get your bum ass off the steam workshop and go download the correct version off nexus for yourself. No ♥♥♥♥ they are going to update it for the DLC - its not their fault you dont have it.
Blackhammer 3 小時以前 
Trash. I wont buy DLC just for your ♥♥♥♥ mod
kqro 8 小時以前 
Who tf even buys the dlc lol it's ♥♥♥♥
Kolbi 8 小時以前 
Laggy af wouldnt buy, not to mention selling and donatiions are two different things
CyberStiver101 12 小時以前 
I can smell the poor in this thread
TheDeadlyShoe 12 小時以前 
Buy boats smh
Dex 13 小時以前 
bro remake this mod without the DLC nobody trying to buy that
Billy Badass 15 小時以前 
bummer