Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem







YouTube 


I put 0.3 for armor and weapon ;)
Just edit this in the config5.xml file which is in your documents folder:
<PriceModifiers>
<ArmorPriceModifier>1</ArmorPriceModifier>
<WeaponPriceModifier>1</WeaponPriceModifier>
<HorsePriceModifier>0.2</HorsePriceModifier>
<TradePriceModifier>1</TradePriceModifier>
</PriceModifiers>
(I put 0.2 for armor and weapon) it feels somewhat fair but I'd dumb it down to a 0.15 for more hardcore or even 0.1)
Adding to that the posture system is absolutely great! Should be in vanilla. Even more so would be that we could properly train against the starting trainers. Right now the veteran trainer is almost invincible because he never loses gear.
Also knockback in general should be longer. When you deplete an opponents posture (or he depletes yours) they just recover to fast and you don't have time to land a killing blow.
Sometimes its glitching when you or your opponent loses posture, they leap forward and instantly come back to position. It looks buggy. I don't know if characters are supposed to fall on the ground sometimes, but it never happens with me. They just lose balance briefly and get back on their feet instantly.