Cities: Skylines

Cities: Skylines

5,402 értékelés
Loading Screen Mod Revisited 1.1.12
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Mod
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11.861 MB
2022. szept. 4., 6:05
szept. 24., 1:17
26 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
Loading Screen Mod Revisited 1.1.12

Leírás
A replacement for, and continuation of, thale5's original Loading Screen Mod. Includes improved performance and compatibility with other mods, as well as some new features:
  • Skip network and tree prefabs (in addition to the original's buildings, props, and vehicles)
  • Customize loading screen background images
  • (Windows only) improved memory usage display
  • Translations for additional languages
  • Improved logging



Please UNSUBSCRIBE (not just disable) any other Loading Screen Mod version (including the Airports temp fix) before using this.



GAME NOT LOADING PROPERLY WITH ONLY A BLUE SCREEN AT THE END OF LOADING?
A lot of people have been reporting issues where the game doesn't finish loading properly and you just see a blue screen (not the Windows 'blue screen of death', but a game display that's basically just sky).

In EVERY SINGLE ONE of the cases investigated so far (and trust me, that's a lot), the issue has been due to either a missing network asset or an outdated/broken mod (i.e. not this one).

Before you report any 'blue screen' issues here, please make sure that you've used the Compatibility Report mod to check your mods, and that you've reviewed your report and acted on it by removing any identified broken or outdated mods.

If you still have the 'blue screen' problem when starting a NEW game with no other mods installed (other than Harmony), then please raise your issue below, inlcuding both your output log and compatibility report.




Documentation
Key documentation points

Other documentation is available at the original mod's workshop page. This original documentation is (slowly) being migrated and updated (and replaced when appropriate) as development of this version continues.

REMEMBER: KEEP THE "LOAD USED ASSETS" OPTION ENABLED UNLESS YOU REALLY KNOW WHAT YOU'RE DOING
Disabling this option when you haven't prepared for it can cause issues ranging from inability to place custom road elevations through to inability to load your city.

Key new features
  • Improved loading information, including total system memory usage figures (not just the game on its own).
  • Loading screen background image customization - choose from either game defaults, a curated list of images, a randomly selected image from r/CitiesSkylines on imgur, or a selection of images on your local drive.
  • Plus a lot of work 'behind the scenes' - refactoring code and migrating from Detours to Harmony for better performance and stability.

Recent changes to imgur mean that the random imgur loading image option no longer works. A replacement function will be included in a future update.
(The 'curated images' option still works fine)



Broken assets
It's a good idea to unsubscribe from any asset showing one or more of these errors, as they can prevent other assets from displaying properly:

Other errors in assets (these errors won't affect other assets, but will mean that this one may not look as intended):



Meta
This mod uses Harmony[github.com] version 2.2 by Andreas Pardeike via the Cities Harmony mod by boformer.

Special thanks to thale5 for the original mod!

Special thanks to REV0 for the great logo!

Doesn't touch the savefile, and can be safely removed at any time.


Source code
[github.com].


Translations
[crowdin.com].
Please leave a message below if you'd like me to add another language on CrowdIn.


[ko-fi.com]
[paypal.me]


[discord.gg]



REMEMBER
A lot of older unmaintained mods are now broken, especially with the latest game update. Obviously, that's nothing to do with this mod. Make sure you CHECK YOUR MODS AND REMOVE OUTDATED/BROKEN ONES before reporting any potential issues with this mod.
Népszerű témák Összes megnézése (16)
35
ápr. 6., 4:32
KIEMELVE: Prefab Skipping 101
algernon
20
szept. 30., 9:51
Memory usage spike and crash
logor
20
2022. nov. 27., 11:24
FAQs
Francis • LUL
1 500 megjegyzés
algernon  [készítő] 22 órája 
@atelier.aks The latest game version update only contained minor changes for new content; absolutely nothing was changed in the game regarding memory handling or the loading process. Likewise for the latest mod update. The testing for this mod for the update confirmed that there was no change in memory use patterns on Linux. So whatever has caused your change would be something else in your system, not the game or the mod.
atelier.aks okt. 6., 10:23 
I'm not talking about the cosmetic issue, but about the effective functionality.

Before version 1.20.1-f1, on my operating system (Linux) RAM was 80% occupied, swap memory 0% and Loading Screen Mod had no effect. After version 1.20.1-f1 RAM is 100% and swap starts to be populated and with Loading Screen Mod RAM is 80% and swap busy during saves.

Obviously, the same content (save), without other variables

I don't assume the effect comes from the mod but from the game version, more specifically the Linux version 1.20.1-f1
algernon  [készítő] okt. 6., 3:20 
@atelier.aks It always did; the issue with Linux is that the live memory usage display on the loading screen isn't there because Linux doesn't provide the necessary API support.

This is a cosmetic issue only and doesn't change the functionality of the mod; it just means that Windows users can see a live value of the amount of memory used by the game (and the rest of the system) as it loads, whereas Linux and Mac users don't get that.
atelier.aks okt. 6., 1:43 
Improved memory usage now also works on Linux
autumnferret3 okt. 5., 17:42 
Thank you so much for the update!!
Say My Name szept. 29., 17:30 
Well done Algernon, many thanks for the prompt update.
rob.luttge szept. 27., 0:26 
Thanks indeed!
Zukie_Jones szept. 25., 3:12 
Absolute legend of a creator to update the mod so quickly, thank you so much :steamthis:
retep.orib szept. 24., 23:14 
Ko-fi sent! :) Thank you! :)
Gerald szept. 24., 20:38 
Thanks a lot for such a quick update :steamthis: Shame on Paradox though..