Total War: WARHAMMER III

Total War: WARHAMMER III

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Arkhan the Black: Expanded
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Tags: mod
File Size
Posted
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21.130 MB
22 Aug, 2022 @ 2:01pm
9 Oct @ 11:35am
78 Change Notes ( view )

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Arkhan the Black: Expanded

Description
Version: 2.1.5





This is the vanilla version of Arkhan the Black: Expanded for Total War: Warhammer III.

This mod adds new technologies, skills and abilities to Lords & Heroes. Arkhan also has his own variants of the vanilla Tomb King units with unique unit cards and a mirrored Realm of Souls ability with a different visual effect. Also included are new buildings that allow recruitment for additional units not found amongst the other Tomb King factions.












Lore of Vampires
Tomb Kings: Extended
SFO
Radious Submod



Please report bugs here.

I could not have done this mod without the help of other amazing modders from C&C Modding Den! Come join me and chat with other modders. C&C Modding Den[discord.gg]

I'd also like to say a bit thank you to everyone who's helped me over the years; notably: im_mortal All is Dust

All images and assets used on this page are property of Creative Assembly.


Popular Discussions View All (9)
118
4 Sep @ 1:24pm
PINNED: Bugs
Stephen
1
27 Jun @ 10:12am
PINNED: Preliminary Version 3.0 Patch Notes
Stephen
4
22 Sep, 2024 @ 10:03am
Preliminary Version 2.0 Patch Notes
Stephen
949 Comments
Stephen  [author] 6 hours ago 
Happy for you to make a submod.
John Helldiver 15 hours ago 
I love this mod very much, but i struggle to use it whenever i use a unit size increase mod, so i cant play it like i would like too
Stephen  [author] 9 Oct @ 10:53pm 
Ah, thanks for letting me know!

So the next update I'm working on addresses this issue. There will be a reason to recruit the VC units over the regular TK units. I've updated the tech tree and added some addtional skills in to help them. I've also re-designed the special red skills so they focus on the VC units as well.
Sky Larrikin 9 Oct @ 10:45pm 
Nevermind my last comment, turns out it's likely an unrelated issue with Katsuko's Tomb Kings: Reworked mod, seeing as a few comments have already described a similar issue there. Thanks for your prompt replies though!

While I have you I was wondering if you could clarify how Arkhan's VC units compare with those available to the VCs proper. Them being unaffected by Tomb Kings' redline seems to be intentional, as they are apparently stronger than their VC counterparts, but I compared the stats for one or two and didn't notice any meaningful difference. Are his VC units meant to be exactly as strong as normal, or am I missing some trait/building interaction? Because at present it seems there's little value to recruiting them as opposed to the TK's usual units.
Stephen  [author] 9 Oct @ 10:35pm 
If you do find which mod causes the issue, I'd love to know.
Sky Larrikin 9 Oct @ 10:32pm 
@Stephen ah, that's exactly the problem; I can only see the Tier V building in the UI. I assumed that you had removed the tier IV versions with the mod. While I would appreciate you looking into what may be causing this bug, at least it gives me a lead with which to troubleshoot the issue. Thanks.
Stephen  [author] 9 Oct @ 11:35am 
You can recruit them from the Fortress of Vorag Landmark.
nux 9 Oct @ 11:32am 
where do you make the rot wing horror cant seem to find it??
Stephen  [author] 9 Oct @ 10:01am 
So I've run some tests and I can upgrade from Tier IV to V with no issues, although I have noticed the tier 5 Hierotitan Statue doesn't allow recruitment of Hierotitans, so I'll get that fixed.
Stephen  [author] 8 Oct @ 10:28pm 
Okie dokies, I'll take a look after work to see what's happening.