The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Fiend Folio: Reheated - 500 New Monsters!
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467.040 MB
2022 年 8 月 19 日 上午 4:19
3 月 30 日 下午 6:09
27 项改动说明 ( 查看 )
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Fiend Folio: Reheated - 500 New Monsters!

描述


Fiend Folio MOD is back in town baby!

The original MOD has been fully ported, with more than double the content! Enjoy an injection of content to your game with plenty of new enemies, bosses, items, and thousands of rooms! If you enjoy challenge in your game, don't shy away!
With a team that's had members work on Repentance, Revelations, Retribution, Deliverance, Community Remix, Compliance and Devil's Harvest, we hope it'll have been worth the wait!


  • An enormous overhaul to the game's floors, making them each much more distinct!
  • Over 500 new monsters to fight! There's no friends in this basement.
  • An entire 23 new bosses ready to kick ass!
  • Over 140 new items, and plenty of trinkets!
  • More than 48,000 new rooms dispersed between the floors.
  • A reworked Fiend! A glass cannon pyromancer who fights with his friends.
  • The stone-faced Golem! With his unique pool of 100+ rocks, geodes and fossils.
  • 10 new challenges! Are you stronger than Golem?
  • Unlocks! You can choose to take your time or skip them and jump right in!
  • Incorporated mods: Happy Items Pack, extracts from Guwah's Greatures, Greg the Egg and more.
  • Heaps of tweaks and changes to help you feel at home!
  • Options! Open this menu with C or F1!
  • Lots and lots of rocks!
  • New pill colours!
  • At least two guns!
  • Plenty of surprises!
Alongside all this we've tried our best to support other mods out there!
Best played with the Excelsior music MOD!
Be sure to check out Retribution and Bertran!
Make sure to have Custom Stage API enabled!
Please let us know about any clashes or issues in our community discord[discord.gg]



Fiend, Budj, BlorengeRhymes, Bustin Blotch, Cadence (Ciirulean), Cake, catinsurance, Cometz, Connor, Creeps, Deadinfinity, Erfly, Ferrium , Fuyucchi (Maria), Guillotine-21, Gummy, Guwahavel, Happyhead, J.D., Jerb, jm2k (Julia), Jordy, minichibis, NotYourSagittarius, orisghost, Oroshibu, peas, Peribot, Pixl, pkpseudo, Poyo, RedRachis, RenRen, Sadly Just Al, Sbody2, Sin, SnakeBlock, Sunil_B, TaigaTreant, THX, TitaniumGrunt7 (Vermin), Xalum
(A more detailed list is found in the ingame mod menu)


Join our community Discord server! https://discord.gg/xVTxhpQ
Follow Fiend on Twitter! https://twitter.com/FiendFolioMOD
Fiend Folio Official Wiki! https://fiendfolio.wiki.gg/wiki/Fiend_Folio_Wiki
Official awesome soundtrack! https://mistajub.bandcamp.com/album/fiendfolio
Maria VS Jay in Smash: Mario Mirror Match https://www.youtube.com/watch?v=eFWzXVQoKnU
Maria VS Jay: The Revenge Match https://www.youtube.com/watch?v=8HPD_nf9E4E


Dropbox Mirror[www.dropbox.com]


For folks with the issue of their health / map not appearing, or enemies sliding around, this is not our fault!
Run with only Fiend Folio + StageAPI and all should be fine.

The issue now is that since the latest update, mods which have errors in their code will cause other mods to fail.
Anything failing in the HUD code for example will cause Fiend Folio's hearts to disappear, and the map to disappear if you have Revelations or MinimapAPI.
Anything failing elsewhere can cause all sorts of errors, such as enemies sliding around!

One way to diagnose this is by disabling half your mods, and if it's still broken, disable another half until it works.
Alternatively, disable all mods except for Fiend Folio and StageAPI, and enable those that you know are fine slowly.

Sorry for the inconvenience!

One other alternative is to try using this mod and see if it helps
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2917616737
热门讨论 查看全部(167)
1,004
3
2 小时以前
置顶: Bug Reports
Erfly
10
8 月 20 日 下午 11:36
fiend folio Reloaded
RUFUS
4
2 月 16 日 下午 3:19
Does this mod work with Rep+ yet?
Marvelous KoobyKarasu
1,952 条留言
Bon Bon 20 小时以前 
I love how much more variety and challenge the mod adds to the game, and there's some really cool ideas present as well
The only thing truly holding the mod back is the performance tax. I hope Reloaded, above all else, optimizes the code a bit
Otherwise, mod is cool and goode
erkyp3rky 10 月 12 日 下午 11:39 
frog guy knows whats up
Frog Guy 10 月 12 日 上午 10:29 
Waaaaaaay too ambitious for its own good. There are tons of really cool ideas and enemies but there is borderline zero tuning. There are rooms that feel like classic rebirth, there are some that are a little difficult but fair and then there are rooms that destroy half my health and have me going "How is this on Caves 1???".
I really wish I could have a version that cuts out anything that doesn't benefit the game as a whole. That is more for a selling product tho, it's basically impossible for a modding team to kill their darlings...
TH3V01D 10 月 6 日 上午 12:54 
The settings I change in the dead sea scrolls menu return to default upon restarting the game! How can I make them save, does anyone know?
Pozy 10 月 2 日 下午 4:03 
does this work with rep+ ?
Keliqub 9 月 29 日 下午 5:15 
I'm getting a visual bug where enemies like the Bowler (and Striker / Striker Ball), when the bowler throws its head, the head sprite glitches up and down (visually) while moving, but stops glitching when it stops. With the Peak-A-Boo, when its eye comes out, same thing happens. Can someone help me?
erkyp3rky 9 月 27 日 下午 9:00 
id argue the consistency case in a different way. @penguin take for example poops and fireplaces in base game. theyre distinctly different and there are floors that replace either or. burning basement for example, as far as im concerned, replaces poops upon spawn with fireplaces. you wont see poop natively spawn there. try treating beehives similarly as a new obstacle.
GapeHole 9 月 27 日 上午 7:29 
no offense but what are you doing complaining about having to relearn things on a overhaul mod it’s literally gigantic and
changes up most of the gameplay of course you’ll have to relearn things isn’t that the point? I know there is a lot of content mods but with the amount of enemies and new room layouts you’ll have trouble if you don't relearn and the whole point of the mod is to make all the floors feel different and play different you just gotta learn them individually that’s the cost of the mod I guess
penguin 9 月 26 日 下午 1:11 
so, I tried this mod recently, and I'm uninstalling for one reason specifically, that being that poop and rocks seem to be changed into completely different objects in each area?
The only issue I have w this is, well, two things actually, one is that it kinda makes me need to relearn each area from scratch, as I no longer know what each piece does or how it interacts with any other, if I have a poop related item, do beehives trigger that for example? I feel like they shouldn't, but the area seems to have no other poop like items around so they must right?
my other issue is that with the other thing, it also makes me unsure of even the most basic question of "can this be destroyed by a bomb?" I have tried to bomb things I thought were bombable multiple times to no avail, lol ndfkdnsjkfs

but yeah, just thought I'd post in whatever this is as feedback or something, idk

on the positive side, the section in the options for "tracking" was utterly hilarous lmao
суперскотч 9 月 26 日 上午 9:47 
why the hell my health containers became invisible????????