Total War: WARHAMMER III

Total War: WARHAMMER III

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SFO: Grimhammer III
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Usuń z ulubionych
overhaul
Tagi: mod
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2.703 GB
11 kwietnia 2022 o 1:09
6 listopada o 3:14
Listy zmian: 199 ( zobacz )

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SFO: Grimhammer III

Opis






S.imply F.un O.verhaul: Grimhammer III is a total overhaul mod that changes every aspect of the TW: WH III to be closer to the lore and Warhammer universe. This mod contains all campaign and battles changes. Our main goal is fun gameplay, don't expect balance from a small team mod. SFO mods are not meant to be better than vanilla game but meant to be a different experience! Vanilla is great and no mod will change that!

Do not require any other mods or even DLC to give you full SFO experience.

We are long fans of Warhammer and want to share this passion with all of you.

COMPLETE LIST OF CHANGES 🔗HERE
CHANGELOG 🔗HERE
IF MOD IS NOT WORKING AND DLC WAS RELASED 🔗HERE [www.patreon.com]


18.09.2025 - 1.40 Rise of the Rat Release!

https://www.youtube.com/live/AzM8hw2DO2A?si=TQUkXiDa-yjkWHJs



The SFO Mod Team has a large community with more than 20,000 people on public discord and 500,000 subscribers to its mods! All this is thanks to our dedicated fans that help develop this mod every day with advice, feedback, and positive energy! Join us and let’s share this passion together!

Amount of work we put into SFO is INSANELY LARGE, but we do not require any payments to access it. We want everyone to be able to experience our vision of warhammer total war. But, we still have families to feed. Any support is appreciated.

[discord.gg]


🔥SFO Mod Team Website - main mod hub 🔗HERE[www.sfomod.com]
🔥YouTube - modding videos/guides and more 🔗HERE
🔥Twitter - always latest news 🔗HERE

SFO: Grimhammer III contains a lot of diverse mods that have seen an individual release. Many of those mods were made for SFO in the first place and then released as standalone for vanilla.
🔥List of integrated mods can be found 🔗HERE

🔥Those that help us will never be forgotten! Find them 🔗HERE and appreciate their work.
🔥Check other great mods made by community and we highly recommend. 🔗HERE

WE ALSO WANT TO THANK CREATIVE ASSEMBLY FOR MAKING BEST WARHAMMER FANTASY GAME AND GAMES-WORKSHOP THAT CREATED THIS FRANCHISE!



SFO IS FULLY STANDALONE AND DOES NOT REQUIRE ANYTHING (EVEN DLCs) TO WORK PROPERLY! IT ALSO DOES NOT EDIT START_POS FILES.

DO NOT REPORT BUG OR BALANCE ISSUES, UNLESS YOU HAVE TESTED SFO WITH NO OTHER MODS ENABLED

FAQ - read those before posting! 🔗HERE
🔗SFO III PREVIOUS

Comments with strong language will be removed.


[www.patreon.com][www.paypal.com]
Popularne dyskusje Zobacz wszystkie (228)
2,047
3
1 grudnia o 5:01
PRZYPIĘTE: BUG Thread
Venris
737
6
W tej chwili
PRZYPIĘTE: SUGGESTIONS Thread
Venris
578
1 grudnia o 13:38
PRZYPIĘTE: BALANCE Thread
Venris
Komentarzy: 16 106
Venris  [autor] 40 min temu 
@DeaDBreaD: Hello, "some landmarks" mods edit same buildings tables that SFO uses.
DeaDBreaD 2 godz. temu 
My game says i can build T4 buildings in minor settlements despite they only go to T3. With Skaven i can even food force T4 minor settlements i conquer and then its just an imperial artillery (?) placeholder icon which does nothing but i can demolish it for 20k gold. I have no other mods that touch settlements in any way beside some landmark mods. Even the buildings browser tells me i can build up to T4 in minor settlements everywhere.
AoffyDosy 8 godz. temu 
I found the issue of Kroq's skill tree as Neurralized Chaos meant to have devastating flanker for his army but there is only for him. I don't know what conflict it is. I use along with skill tree compilation mod and SFO submod as well
Venris  [autor] 15 godz. temu 
#Argos_: Can you please be more specific? What units?
Argos_ 21 godz. temu 
does tabletop caps work with this i found some units missing theri cost
Jon 23 godz. temu 
I found the culprit... It was the mod called [ Better Ogre Contract Rewards 5k Base ]. Appreciate it Venris, take it easy my bro 🤙🏼
Venris  [autor] 1 grudnia o 10:39 
@Jon: Hey, those "few" mods cause that for sure.
Jon 1 grudnia o 10:34 
Hey Venris, hope all is well brother. I recently got back into WH3 and bought the rest of the DLCs, then reinstalled my mods. Right now I’m running SFO + the usual SFO submods along with a few cosmetic/quality-of-life mods.

The issue I’m having is this: after ending my first turn and getting the “Welcome to SFO” pop-up, I don’t see the SFO button in the upper-left UI to tailor the campaign settings. Any idea why it might not be showing up? Thank you in advance!
Venris  [autor] 30 listopada o 16:27 
@ALittleHatred: We lowered as it was way too high in vanilla.

@Saka: Some small buffs are coming. But nothing major really.
ALittleHatred 30 listopada o 15:51 
hey just letting you know the tomb kings get the canopic jar income from the old patch instead of the increased canopic jars from 6.3 Thanks