Total War: WARHAMMER III

Total War: WARHAMMER III

15,417 ratings
SFO: Grimhammer III
2,924
746
370
191
336
165
122
433
188
166
126
225
147
141
56
98
77
76
65
56
47
42
34
   
Award
Favorite
Favorited
Unfavorite
overhaul
Tags: mod
File Size
Posted
Updated
2.703 GB
Apr 11, 2022 @ 1:09am
Nov 6 @ 3:14am
199 Change Notes ( view )

Subscribe to download
SFO: Grimhammer III

Description






S.imply F.un O.verhaul: Grimhammer III is a total overhaul mod that changes every aspect of the TW: WH III to be closer to the lore and Warhammer universe. This mod contains all campaign and battles changes. Our main goal is fun gameplay, don't expect balance from a small team mod. SFO mods are not meant to be better than vanilla game but meant to be a different experience! Vanilla is great and no mod will change that!

Do not require any other mods or even DLC to give you full SFO experience.

We are long fans of Warhammer and want to share this passion with all of you.

COMPLETE LIST OF CHANGES 🔗HERE
CHANGELOG 🔗HERE
IF MOD IS NOT WORKING AND DLC WAS RELASED 🔗HERE [www.patreon.com]


18.09.2025 - 1.40 Rise of the Rat Release!

https://www.youtube.com/live/AzM8hw2DO2A?si=TQUkXiDa-yjkWHJs



The SFO Mod Team has a large community with more than 20,000 people on public discord and 500,000 subscribers to its mods! All this is thanks to our dedicated fans that help develop this mod every day with advice, feedback, and positive energy! Join us and let’s share this passion together!

Amount of work we put into SFO is INSANELY LARGE, but we do not require any payments to access it. We want everyone to be able to experience our vision of warhammer total war. But, we still have families to feed. Any support is appreciated.

[discord.gg]


🔥SFO Mod Team Website - main mod hub 🔗HERE[www.sfomod.com]
🔥YouTube - modding videos/guides and more 🔗HERE
🔥Twitter - always latest news 🔗HERE

SFO: Grimhammer III contains a lot of diverse mods that have seen an individual release. Many of those mods were made for SFO in the first place and then released as standalone for vanilla.
🔥List of integrated mods can be found 🔗HERE

🔥Those that help us will never be forgotten! Find them 🔗HERE and appreciate their work.
🔥Check other great mods made by community and we highly recommend. 🔗HERE

WE ALSO WANT TO THANK CREATIVE ASSEMBLY FOR MAKING BEST WARHAMMER FANTASY GAME AND GAMES-WORKSHOP THAT CREATED THIS FRANCHISE!



SFO IS FULLY STANDALONE AND DOES NOT REQUIRE ANYTHING (EVEN DLCs) TO WORK PROPERLY! IT ALSO DOES NOT EDIT START_POS FILES.

DO NOT REPORT BUG OR BALANCE ISSUES, UNLESS YOU HAVE TESTED SFO WITH NO OTHER MODS ENABLED

FAQ - read those before posting! 🔗HERE
🔗SFO III PREVIOUS

Comments with strong language will be removed.


[www.patreon.com][www.paypal.com]
Popular Discussions View All (228)
2,047
3
10 hours ago
PINNED: BUG Thread
Venris
736
6
Nov 30 @ 1:14am
PINNED: SUGGESTIONS Thread
Venris
578
1 hour ago
PINNED: BALANCE Thread
Venris
16,101 Comments
Jon 19 minutes ago 
I found the culprit... It was the mod called [ Better Ogre Contract Rewards 5k Base ]. Appreciate it Venris, take it easy my bro 🤙🏼
Venris  [author] 4 hours ago 
@Jon: Hey, those "few" mods cause that for sure.
Jon 4 hours ago 
Hey Venris, hope all is well brother. I recently got back into WH3 and bought the rest of the DLCs, then reinstalled my mods. Right now I’m running SFO + the usual SFO submods along with a few cosmetic/quality-of-life mods.

The issue I’m having is this: after ending my first turn and getting the “Welcome to SFO” pop-up, I don’t see the SFO button in the upper-left UI to tailor the campaign settings. Any idea why it might not be showing up? Thank you in advance!
Venris  [author] 23 hours ago 
@ALittleHatred: We lowered as it was way too high in vanilla.

@Saka: Some small buffs are coming. But nothing major really.
ALittleHatred 23 hours ago 
hey just letting you know the tomb kings get the canopic jar income from the old patch instead of the increased canopic jars from 6.3 Thanks
Saka Nov 30 @ 3:13pm 
I just wanted to post a comment to Thanks to everyone who has ever contributed to this mod. It is one of the best mods ever done for any game on Steam without a doubt. I love this mod and the lore friendly units that's been added to the campaign. Specially Nakai's campaign is much better than vanilla Nakai, same goes to Alberic and few other lords. Just got one question, I know most people often forget about Markus Wulfhart's existence and hate his campaign, are you planning to overhaul or buff his campaign at some point ?
Venris  [author] Nov 30 @ 2:23pm 
@Qo: Not a chance to have it this year.
Qo Nov 30 @ 10:20am 
Hey Venris. Would we be too much into hopium if we expect SFO being fully updated before xmas? :)
Shortyin Nov 30 @ 10:18am 
Hey just posting as a possible issue, I got to turn 42 as the Ice Court and the ice court rep or whatever you want to call it is stuck on tier 5 and hasnt moved up for 4 turns, though im sure its not going to matter since 7.0 is launching this week. Just thought youd like to know.
Venris  [author] Nov 29 @ 4:26pm 
@Snozzberries: Mod is too big to maintain such document with our small team, so we removed it as it was very outdated.