tModLoader

tModLoader

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Subworld Library
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Mod Features: Library
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
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229.774 KB
26. bře. 2022 v 13.55
20. srp. v 12.10
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Subworld Library

Popis
An API for modders to easily add dimensions (referred to as subworlds) to their mods, making all the necessary code injections, handling Multiplayer and managing every subworld.

Report issues on the forum page or GitHub:
https://forums.terraria.org/index.php?threads/86283
https://github.com/jjohnsnaill/SubworldLibrary/issues

Wiki:
https://github.com/jjohnsnaill/SubworldLibrary/wiki

HOW IT WORKS
Subworld Library does a LOT of code injection, as Terraria was not made with subworlds in mind.
Subworlds are highly customisable; from how big or small they are, to what ModSystems can update inside of them and even how they are lit.
Subworld Library removes Space, both Oceans and the Underworld from subworlds, allowing them to be extremely small without issues.

LOADING
Loading a subworld is straightforward. Loading screens can be as simple as text on a plain background, or something complex, like an item selection menu.

SAVING
Subworlds save to a directory named after the main world. A subworld and/or changes to players inside it can be temporary. Deleting a world deletes all of its subworlds as well.

MULTIPLAYER
Subworld Library works in Multiplayer with little to no extra work required from modders. A "subserver" is opened for every subworld being occupied.
tModLoader SubworldLibrary původně napsal:
Developed By John Snail
Počet komentářů: 402
SnappingAunt425 27. zář. v 2.44 
iv used both infernum and WOTG in the same world before and it worked perfectly fine so i dont know what wrong now. also the game dosnt crash when trying to load them, it just wont let me enter the portal.
John Snail  [autor] 23. zář. v 9.54 
Sounds like a mod compatibility issue.
SnappingAunt425 22. zář. v 11.43 
is anyone ells having an issue were the subworld wont even work period? i tride going into a portal for infernum and wrath of the gods and nither of them worked.
John Snail  [autor] 29. srp. v 13.50 
What mods are you using?
Tetanus 29. srp. v 13.48 
Heya, so, every time I enter or exit a subworld, it resets the player map for the main world, and I have to re-clear the fog of war. Is there any way to prevent this?
Doodle128 10. srp. v 17.55 
I don't think I've seen a single mod that uses this that supports multiplayer
Arvenstar 9. čvn. v 16.20 
Hello, big fan of the work youre doing here! I came to report another instance of the same problem some people were having not too long ago, my boss checklist progress seems to have been partially reverted after leaving the Lost Colosseum and I seem to not have received the relic drop from defeating the bereft vassal. Seems like sometime around Jan somebody also using infernum and/or wrath of the gods and reported the same issue
JustAGamerPerson 3. čvn. v 22.16 
I have no idea how you even made this work in Terraria, but god damn it, you did.
Thank you John Snail. I shall refrain from combining you with Anti-John Snail.
TwelveYO 1. čvn. v 23.58 
Is it possible to maintain the progress of the mainworld Boss Checklist in the Subworld?
John Snail  [autor] 8. kvě. v 2.37 
Working on a patch that may fix the occasional Multiplayer connection issues, need to make sure things are working the way they should though.