Space Engineers

Space Engineers

607 valoraciones
Binoculars
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Type: Mod
Tamaño
Publicado el
Actualizado el
5.641 MB
12 MAR 2022 a las 5:11
11 OCT a las 15:35
7 notas sobre cambios ( ver )

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Binoculars

Descripción
Binoculars for looking at things

Thanks to Chipstix for the animation and model

Controls
- Equip and right click to use binoculars
- Scrollwheel to zoom, and Q/E to smooth zoom
Discusiones populares Ver todo (1)
3
8 OCT 2024 a las 4:20
zooming too close
Dracon
151 comentarios
racso 13 OCT a las 0:05 
Thanks for the update! What category should the binoculars appear in? I don’t see it in the G menu unless I search for it:
Klime  [autor] 11 OCT a las 15:36 
Update:
- Fixed block category
Abisius Xarvenius Carbensius 4 OCT a las 6:20 
@Tuuvis Van Kraun
i didnt have probs on my end so far so it is possible that the plugins you use or how you make them functional interfere.
Tuuvis Van Kraun 3 OCT a las 22:56 
@Abisius
Yes, yes, yes, yes and yes. I'm able to use them but not zoom. They only have the typical character weapon zoom or something little like that, but Q/E or mousewheel isn't doing anything. I do have scope framework in the mod-list for this save. It got borked after the Apex update, when I had to switch from plugin loader to Pulsar.

Thanks for the tips, I will dig into it. :)
Abisius Xarvenius Carbensius 3 OCT a las 7:30 
standard first aid list (file paths may vary for servers or non windows users or servers) (s for needs to be done on server/host and client side):
- make a testworld just with the affected mod and one of the other mods as a mod conflict test, don't forget the mod requirements.
- (s) make a file integrety check for space engineers itself.
- (s) delete all modrelated data of the affected mods in the main and world specific storage folder and let it regenerate in case this got corruptet (findable under %appdata%\spaceengineers and %appdata%\spaceengineers\saves\yoursteamid64\yourworldname).
- (s) delete all modrelated data of the affected mods in the workshop folder and redownload it to neutralize eventually data corruption by modupdate (files are findable inside the workshop folder of the steam library folder in which you have installed space engineers).
Abisius Xarvenius Carbensius 3 OCT a las 7:30 
@Tuuvis Van Kraun
did you add it to your worlds modlist after subscribing to it? did you subscribe to its requirements and add them to your worlds modlist? did you build the binoculars inside the assembler? did you add them to you chars toolbar?

besides that the "standard first aid list" should be possible to sort out file corruption and modconflict as possible causes.
Tuuvis Van Kraun 3 OCT a las 7:22 
Is this still working? It's not working for me. Am I missing something?
semtex 30 JUL a las 3:44 
I like this plugin. The binoculars have become my essential equipment.
0-Fenix-0 12 JUL a las 20:29 
Subscribed because I lost the game.
Abisius Xarvenius Carbensius 31 MAY a las 9:12 
@[p42] The Fodder
he only prob i had so far with it was in coop where whenever the host uses the binos everyone else also gets hud overlay from the binos.