Crusader Kings III

Crusader Kings III

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Better CoA Designer
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1.988 MB
2022 年 2 月 26 日 上午 7:43
10 月 28 日 下午 4:41
10 项改动说明 ( 查看 )

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Better CoA Designer

在 Agami 的 1 个合集中
CK3 UI Essentials
12 件物品
描述
Gives you a big preview, allows to adjust values more precisely and makes UI easier to use.

And you can copy colors now!

Also:
- you can click on the CoA to move emblems!
- scroll sliders with a mousewheel to adjust with 0.1 precision
- big sliders
- guides and a grid to help you line things up
- markers to quickly set size or position
- it's much easier to add and edit emblems
- the reorder menu has a more compact option
- you can zoom into the model
- you can use Z and X for undo/redo. E opens properties.

I still need to improve UI scaling.
Please tell me if there's anything else you'd like me to add.

Yes, you can get achievements with it.

Updated to 1.18
热门讨论 查看全部(1)
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7 月 11 日 上午 4:13
Translations
Agami
215 条留言
FERR/\TA 11 月 5 日 下午 2:31 
same issue as @Eyeless Piripi
jaimin 10 月 29 日 上午 6:34 
Oh, that's more than enough, thanks a lot.
Agami  [作者] 10 月 29 日 上午 6:16 
@jaimin you can grab it from PDX Mods, it keeps all uploaded versions

https://mods.paradoxplaza.com/mods/38900/Any

I really don't want to upload multiple versions for multiple mods, the launcher already hates me enough
jaimin 10 月 29 日 上午 5:42 
@Agami, if possible, could you make 1.17 version available?
Agami  [作者] 10 月 28 日 下午 4:43 
Updated. And now you can zoom in!
Eyeless Piripi 10 月 28 日 下午 2:03 
coa not displayed for eastern type, just blank with european frame
u700p 9 月 29 日 下午 8:36 
@Agami

Hi, can the EU5: Extended Timeline team implement content from this mod accredited, thank you for any answer!

(Depending on how dynastic/character COA's end up being in terms of how they are coded and .gui wise)
nikbodey 9 月 25 日 下午 2:26 
and moving it to the bottom worked. Thank youuuuu
nikbodey 9 月 25 日 下午 2:19 
Sounds good, I'll give it a try. I was gonna make a COA and im like where is the grid option and the zoomed in shield.
Agami  [作者] 9 月 25 日 下午 2:11 
@nikbodey when in doubt, put it at the bottom of the playset
I just tested it today, so it's working