Crusader Kings III

Crusader Kings III

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Better CoA Designer
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1.984 MB
2022 年 2 月 26 日 上午 7:43
2024 年 3 月 5 日 上午 1:31
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Better CoA Designer

在 Agami 的 1 个合集中
CK3 UI Essentials
12 件物品
描述
Gives you a big preview, allows to adjust values more precisely and makes UI easier to use.

And you can copy colors now!

Also:
- you can click on the CoA to move emblems!
- scroll sliders with a mousewheel to adjust with 0.1 precision
- big sliders
- guides and a grid to help you line things up
- markers to quickly set size or position
- it's much easier to add and edit emblems
- the reorder menu has a more compact option
- you can zoom into the model
- you can use Z and X for undo/redo. E opens properties.

I still need to improve UI scaling.
Please tell me if there's anything else you'd like me to add.

Yes, you can get achievements with it.

Doesn't need an update, works on 1.17
热门讨论 查看全部(1)
5
7 月 11 日 上午 4:13
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Agami
209 条留言
Archivist77 9 月 29 日 下午 8:36 
@Agami

Hi, can the EU5: Extended Timeline team implement content from this mod accredited, thank you for any answer!

(Depending on how dynastic/character COA's end up being in terms of how they are coded and .gui wise)
nikbodey 9 月 25 日 下午 2:26 
and moving it to the bottom worked. Thank youuuuu
nikbodey 9 月 25 日 下午 2:19 
Sounds good, I'll give it a try. I was gonna make a COA and im like where is the grid option and the zoomed in shield.
Agami  [作者] 9 月 25 日 下午 2:11 
@nikbodey when in doubt, put it at the bottom of the playset
I just tested it today, so it's working
nikbodey 9 月 25 日 下午 2:04 
I've recently started playing again, and for some odd reason doesn't seem to be working. Not saying it's the mod, but maybe there is a load order I need?
Aws 9 月 7 日 上午 2:42 
@Burndead - doesn't crash for me with Patrum Scuta. Load Patrum Scuta first in your load order.
keriefie 7 月 24 日 下午 4:14 
It would also be nice to be able to apply `sub`s. Basically CoAs inside of CoAs. This could be a nested editor or just the option to paste the CoA code into the UI.
keriefie 7 月 24 日 下午 4:12 
Would it be possible to implement the ability to apply the `mask` feature in the UI? Currently I have to manually edit the text file, which is fine, but it does require me to switch to a text editor. Its extremely useful for more complex CoA shapes.
Burndead 7 月 21 日 下午 5:55 
it crashes with patrum scuta for me, any way to make them both work together?
Agami  [作者] 6 月 27 日 下午 2:22 
@HonestChanges yes, nothing changed