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The value you can set the hammer strikes to isn't limited by code I should note, as in if you'd like to, you can set it so that 1,000 or 10,000 or however many strikes you'd like will remove a structure, basically too many to be ever realistically practical! You can accomplish this by setting the Fortify_Building value in your modoverrides.lua to a very low value, for 10,000 it would be 0.0001 for instance.
(
name = "Beefalo_Protect",
label = "Structure Protection",
)