Black Mesa

Black Mesa

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BMCE Addon - Hazardous Environment Combat Unit Remastered
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MODEL: NPC
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284.617 MB
13 nov 2021 om 6:35
4 sep om 5:31
14 wijzigingsnotities (weergeven)

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BMCE Addon - Hazardous Environment Combat Unit Remastered

In 1 verzameling van DWBoyGamer
BMCER - Approved mods
47 items
Omschrijving
IMPORTANT: Requires BMCE and/or BMCER! Make sure you have read installation instructions correctly before complaining about issues!

Number of HECUR reskins done by members of our team exist, check them out here


How to install:
- Make sure you have installed BMCE and BMCE HECU models correctly (BMCE HECU version is required, vanilla HECU version is not supported)
- Subcribe to this mod
- Start the game once so that it can download the files
- Close the game and proceed to the next step.
- Go to steamapps\workshop\content\362890\2653538885
- Copy all contents of that folder to steamapps/common/Black Mesa/bms/custom
- Make sure that folder" 1_BMCERevised" folder is above default BMCE files. Do not remove any default BMCE related files
- if you have BMCER installed, it should ask you to replace some content. If it does, allow it, if it doesnt make sure you installed BMCER correctly.

"When Romka HECU arent high quality enough"

This mod started its life as simple port of this mod to Black Mesa, but eventually evolved in to its own thing to remain consistent with BMCER. HECUR now serves as high quality reimagining of classic HECU models. HECUR models are not based on any specific GoldSrc HECU depiction mind you, but it mixes elemets from HL1, OpFor and Decay variants

Additional features which require BMCER to function:
•EXTENDED GEAR VARIETY - HECUR has always been desgined for use with BMCER, for this reason that mod is required to unlock the true potential of HECUR. Without it, you will miss out on toggleable rucksack and holster, padded pants, arm mounted PCVAID computer, MOPP hood and land warrior headset.

Knows problems:
- Zombies have some minor clipping bugs ect. in them. This is because Yukon never properly finished them.
- This might make areas of the game with lots of HECU more laggy. This is because they are rather highly detailed. There is not much I can do about this.

Troubleshooting:
HECU are appearing with incorrect equipment
- Make sure you have installed BMCE correctly, make sure you installed correct version of BMCE (BMCE HECU version) and make sure you dont have Hazard Course installed or you have it placed it in custom folder so it doesnt mess up BMCE.
HECU arent appearing using additional pieces of equipment not present in BMCE
- Install BMCER, make sure you have installed BMCER correctly

Credits:
- Yukon : Original models/bodygroups, zombies
- ✡Mao Long✡ : Rigging original models
- ArachnitCZ : Rigging original models
- renandantas71 : Beret retexture
- The BMCE team : Additional bodygroups
- Mirellanmål : Corrected hitboxes
- Monolith fanatic : HECUR developer, original grey helmets, zombie textures, gib textures, single ammo belt edit, PCVAID texture
- Kuge : Ammo belts
- Simkas : HECU Engineer glove model, MOPP hood
- RenandantasID : Parts of the updated gasmask texture, engineer tank texture
- Racer : HECUR developer, reworked textures (PCV, LAPD vest, camo, badge edits, gasmask, geigercounter and other misc. texture work, additional face textures from BMCER)
- F5Man : HECUR developer, medic plaster, vest strap
- Kali : MOPP hood
- Reemiel : Original PDA model
- Nicky_Bee : Promotional images
- NuclearPotato : The original idea and inspiration for adding Department Of Energy units and design of their sleeve patch

This mod is licensed under CC BY-NC 4.0
You are permitted to remix, tweak, and build upon this work non-commercially, as long as you provide credit linking to this mod page.
https://creativecommons.org/licenses/by-nc/4.0/
893 opmerkingen
Jeppuli 1 uur geleden 
Fair enough. That's also the last problem I could personally spot, so no more of these annoying comments of mine :P
DWBoyGamer  [auteur] 1 uur geleden 
@Jeppuli They all share the same character manifest entry, not much I can do about it and not really worth fixing since its just that one section.
Jeppuli 2 uur geleden 
Oh yeah, one more thing I wanted to report is that in the level of Surface Tension with the armory, once you enter the destroyed building with the 4 HECU grunts, three of them always look exactly the same, as in the exact same face paint, gear and skintone, no matter the playthrough (I've noticed this with all of my playthroughs/testing)
DWBoyGamer  [auteur] 7 okt om 10:48 
@Jeppuli We might make 4 years anniversary update for BMCER and this mod would get updated at the same time, but not sure yet
Jeppuli 7 okt om 10:47 
One more question, any idea about when this and BMCE:R are getting updated?
DWBoyGamer  [auteur] 7 okt om 7:23 
@Jeppuli Those are character manifest issues so nothing to do with this mod, I will try to remember to fix those for BMCER though.
Jeppuli 7 okt om 7:18 
Ok, well mainly I've just been encountering cases of grunts having two goggles on at the same time (as in one strapped onto the helmet and another one being worn normally). I've also seen cases of NVGs/NVG mounts being either attached to a hardhat, cap, bandana or directly to the grunts head. If those are just game limitations though, then I understand.

Hope I don't seem nit-picky though. This is still a really high quality mod, and it's been hard to play Black Mesa without this & BMCE:R.
DWBoyGamer  [auteur] 7 okt om 7:06 
@Jeppuli No, you can list the issues you are experiencing and I will let you know which of them are fixed, which will be fixed and what wont be fixed
Jeppuli 7 okt om 3:41 
Is there a list of the things fixed in the next update? I don't want to bother y'all by listing every little thing that I spot if it's already going to be fixed
Monolith Fanatic  [auteur] 5 okt om 12:11 
@Jeppuli already fixed in the dev build and will be fixed in the next update