Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3516299224
According to commenter below, swapping to mine is not necessary, #6's version (the one we're on), still works in 1.6. But I will be maintaining my new version going forward.
So "RawCotton" which SPLA (and your mod too) use is 2DankPyon_RawCotton" in that mod. Given that mod is quite extensive, and their def is probably used in who knows how many recipes, it would be best for that author to make a patch.
That aside though: For 1.6 compatibility , all you need do is update the About file again ;)
@DaniAngione - That is most likely down to another mod you are using causing an issue. This mod works fine, even in 1.6
"Could not resolve cross-reference to Verse.ResearchProjectDef named Devilstrand (wanter=researchPrerequisites)"
Have you seen it before? Anything I can do to fix it?
-Same mod order as Day 2.
-Devilstrand crop finally came in. The mushrooms gave their Caps when harvested, and so I can confirm that Devilstrand still follows the path laid out by Cloth Production Expanded. It's only Cotton that runs into conflicts with Medieval Overhaul.
-testing concluded. If I never have to play a stripped-down version of RimWorld for the sake of testing mod compatibility, it will be too soon.
-No mods installed besides CPE, MO, Character Editor, and prerequisites. No errors at all.
-Even with MO loaded before CPE, the game gives MO Cotton from harvesting Cotton plants, forcing the player down MO's cotton production path.
-Still no news on Devilstrand. Unlike yesterday's attempt, I got a field of Devilstrand Mushrooms growing, but the description doesn't lie when it says they grow slowly.