RimWorld
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Vanilla Ideology Expanded - Hats and Rags
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Mod, 1.4, 1.5, 1.6
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1.177 MB
2021년 8월 6일 오전 3시 45분
2025년 7월 4일 오후 1시 50분
업데이트 노트 4개 (보기)
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Vanilla Ideology Expanded - Hats and Rags

Oskar Potocki님의 2 모음집
Vanilla Expanded
아이템 111개
Vanilla Expanded - Empire playthrough
아이템 148개
설명
[www.patreon.com]







1.0 (06/08/2021): Release



Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.

This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you will be limited by the selected few new headwraps and burkas for your Role generation - your leaders will now be able to wear amazing new headgear such as Horse mask or fez, while moralists will adorn themselves in rags, similar to those of typical monks.

On top of that, Vanilla Apparel Expanded apparel is also patched with this mod, allowing it to be desired by ideologies or specific roles! Of course it doesn’t mean it’s random or anything, on the contrary, you can now expect that your shooting specialists might require military apparel, while medical specialists will want to wear medical scrubs.

In case of any feedback or bug reports, please utilise the comment section of the mod on the Steam workshop.



A: Can I add it mid-playthrough to an existing save?
A: Yes, albeit to no effect, is ideologies are only created upon starting a new game. You can however edit ideologies in dev-mode.

Q: I don’t like certain apparel, how can I remove it?
A: At the moment there is no way to easily remove certain apparel pieces, you might need to learn xml editing and cut it out yourself. Make sure to cut it out of patches too.

Q: Can I suggest some new apparel?
A: Sure thing, but I doubt we will be adding many more. We already quadrupled tripled vanilla apparel options.

Q: Where should this mod be placed in the mod load order queue?
A: Anywhere under Ideology.

Q: Is it compatible with another mod that adds apparel?
A: I sure hope so.

Q: Does this work without Ideology?
A: No, sorry.

Q: Does this work with Combat Extended?
A: Oh yes!



[forms.gle]



Authors:
Oskar Potocki, an artist responsible for graphic design.
Xrushha, an xml programmer responsible for the code of this mod.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]

















인기 토론 모두 보기(3)
5
2023년 6월 10일 오후 7시 42분
Moralist and Leader Hats bug.
ALE199
0
2024년 1월 31일 오전 11시 03분
Crash on world creation
TheRedPriest
0
2022년 3월 12일 오후 2시 37분
Beards don't work with hats when the option "Disable texture caching" is enabled.
FALKE
댓글 125
Reestock 2025년 7월 4일 오후 5시 12분 
Do people even use specialist apparel on purpose, actually?
|_| Clyax 2025년 3월 7일 오후 7시 28분 
@Nirasti Yeah, it looks like this is only for specialist roles instead of allowing for preferred apparel.
Nirasti 2024년 9월 6일 오전 1시 05분 
I can't seem to make rags a preferred apparel for some reason. It does not show up on the list
BingoBungus 2024년 5월 29일 오전 12시 46분 
Nothing says Space Fantasy like some cool hats. :D
femoral2 2024년 5월 4일 오전 6시 41분 
The stats of these hats are weaker than Vanilla. I am comparing with the Devilstrand material and it doesn't make much sense. They should have 28% Armor Sharp, 7,2% Armor Blunt, 60% Armor Heat with this material.
Big Cheese 2024년 2월 16일 오후 3시 07분 
D:
Scald 2023년 11월 27일 오후 3시 40분 
time for rimworld kkk
Troy 2023년 9월 4일 오전 9시 18분 
Hey, why can't I use a crown or a jarl's crown as a ideology apparel? WOuld be very much fitting. Thanks!
TurtleShroom 2023년 6월 10일 오후 7시 43분 
Hello.

I am making a Mod that involves changing the way Beads work, and I accidentally discovered an oversight you made. This does NOT cause an error unless a certain element of the Beads is altered in a sub-Mod, which I did. Implementing the suggested change would increase compatibility if anyone was to make their own Mod that depended on this Mod's assets.

You can find the discovery here: https://www.steamcommunity.com/workshop/filedetails/discussion/2567387768/3052863612128469785/#c3810655055441949225 .
Sacheverell 2022년 12월 16일 오후 1시 43분 
Right, isolated the issue in case anyone else runs into it - for me, it was the Adeptus Mechanicus Armory mod, possibly because of how it handled clothing/faction restrictions messing with other things.